"**** execute Test0040 / Building Flyby ****" "**** test Test0040 done ****" "**** execute Test0041 / Gizmo Transforms - Move ****" "**** test Test0041 done ****" "**** execute Test0042 / Gizmo Transforms - Rotate ****" "**** test Test0042 done ****" "**** execute Test0043 / Gizmo Transforms - Scale ****" "**** test Test0043 done ****" "**** execute Test0044 / Brutal Flower - Advanced Viewport ****" "**** test Test0044 done ****" "**** execute Test0045 / MeshSmooth-Polygon Spaceship ****" "**** test Test0045 done ****" "**** execute Test0050 / Changing Color Test ****" "**** test Test0050 done ****" "**** execute Test0070 / SubObject Vertices ****" "**** test Test0070 done ****" "**** execute Test0100 / Extrude Faces ****" "**** test Test0100 done ****" "**** execute Test0110 / Bevel Faces ****" "**** test Test0110 done ****" "**** execute Test0121 / Vertex Soft-Selection ****" "**** test Test0121 done ****" "**** execute Test0125 / Create Textures ****" "**** test Test0125 done ****" "**** execute Test0130 / Multi-SubObject Texturing ****" "**** test Test0130 done ****" "**** execute Test0140 / Moving Blended Lights ****" "**** test Test0140 done ****" "**** execute Test0210 / Softbody Objects - Flag ****" "**** test Test0210 done ****" "**** execute Test0323 / Opacity Performance - Blended ****" "**** test Test0323 done ****" "**** execute Test0340 / IK Group ****" "**** test Test0340 done ****" "**** execute Test0370 / Create Tank Scene ****" "**** test Test0370 done ****" "**** execute Test0390 / Particle Tests ****" "**** test Test0390 done ****" "**** execute Test0400 / Max Hardware Light Test ****" "resetting MAX..." "loading DisplaceModel scene..." "**** test Test0400 done ****" "**** execute Test0410 / Brutal Flower - Multiple Object Stress ****" "**** test Test0410 done ****" "**** execute Test0531 / UnderWater Animation ****" "**** test Test0531 done ****" "**** execute Test0541 / Architecture Basic ****" "resetting MAX..." "loading Architecture scene..." "**** test Test0541 done ****" "**** execute Test0542 / Architecture Advanced Styles ****" "resetting MAX..." "loading Architecture scene..." "**** test Test0542 done ****" "**** execute Test0600 / SpaceFlyby Wireframe ****" "resetting MAX..." "loading Space scene..." "**** test Test0600 done ****" "**** execute Test0601 / SpaceFlyby Smooth with Edges ****" "resetting MAX..." "loading Space scene..." "SpaceFlyBy smooth..." "SpaceFlyBy smooth with edges..." "**** test Test0601 done ****" "**** execute Test0602 / SpaceFlyby Smooth ****" "resetting MAX..." "loading Space scene..." "SpaceFlyBy smooth..." "**** test Test0602 done ****" "**** execute Test0622 / HugeFish Smooth ****" "resetting MAX..." "loading HugeFish scene..." "**** test Test0622 done ****" "**** execute Test0625 / HugeFish Rotate ****" "resetting MAX..." "loading HugeFish scene..." "**** test Test0625 done ****" "**** execute Test1000 / Radiosity ****" "Computing..." "Computing..." "Computing..." "Computing..." "**** test Test1000 done ****" "**** execute Test1040 / UnderWater ****" "**** test Test1040 done ****" "**** execute Test1060 / UnderwaterEscape ****" "**** test Test1060 done ****" "**** execute Test1070 / Quicksilver - Green Apples Basic ****" "render vfb:true fromframe:0 toframe:100 nthFrame:10 outputwidth:640 outputheight:480 camera001" "render vfb:true fromframe:0 toframe:100 nthFrame:10 outputwidth:640 outputheight:480 camera001" "**** test Test1070 done ****" "**** execute Test1075 / Quicksilver - Green Apples Advanced ****" "render vfb:true fromframe:0 toframe:100 nthFrame:10 outputwidth:640 outputheight:480 camera001" "render vfb:true fromframe:0 toframe:100 nthFrame:25 outputwidth:640 outputheight:480 camera001" "**** test Test1075 done ****" "**** execute Test1100 / Quicksilver - Chess Basic ****" "render vfb:true fromframe:0 toframe:75 nthFrame:25 outputwidth:640 outputheight:480 camera01" "**** test Test1100 done ****" "**** execute Test1105 / Quicksilver - Chess Advanced ****" "render vfb:true fromframe:0 toframe:75 nthFrame:25 outputwidth:640 outputheight:480 camera01" "**** test Test1105 done ****" "**** execute Test1110 / Quicksilver - Chess Short ****" "render vfb:true fromframe:0 toframe:100 nthFrame:50 outputwidth:640 outputheight:480 camera01" "**** test Test1110 done ****" "**** execute Test1120 / Quicksilver - Chess DOF ****" "render vfb:true fromframe:0 toframe:75 nthFrame:25 outputwidth:640 outputheight:480 camera01" "**** test Test1120 done ****" "**** execute Test1500 / SpiderWalk - Create Walk Cycle ****" ThisTime at End:2040 "**** test Test1500 done ****" "**** execute Test1510 / SpiderWalk - Playback ****" "**** test Test1510 done ****" "**** execute Test1520 / SpiderWalk - Quicksilver Render ****" undefined "**** test Test1520 done ****" "**** execute Test2040 / FishFlock Smooth ****" "resetting MAX..." "loading FishFlock scene..." "**** test Test2040 done ****" "**** execute Test8020 / Building City ****" "Building Generator opened!" "Building Generator opened!" "C:\Program Files\Autodesk\3ds Max 2020\MaxTest\buildinggenerator\buildings\b10.bgp" "Improper path!" "Improper path!" "Improper path!" "Improper path!" "Improper path!" "Building Generator opened!" "Building Generator opened!" "C:\Program Files\Autodesk\3ds Max 2020\MaxTest\buildinggenerator\buildings\b10.bgp" 308 457 377 455 763 764 377 454 457 308 "**** test Test8020 done ****"