!------------------------------------------------------! ! Configuration Data -- edit as required ! ! ! ! Multiple-line values may be entered by appending ! ! sequential numerals to the key, starting from 0, ! ! like this: ! ! maya65.config.comment0 = First comment line ! ! maya65.config.comment1 = Second comment line ! !------------------------------------------------------! maya65.config.system_id = Fujitsu Siemens CELSIUS M460 - E6850 3GHz - nVidia Quadro FX 4600 maya65.config.system_id.short = Fujitsu Siemens CELSIUS M460 - E6850 3GHz - nVidia Quadro FX 4600 maya65.config.hw.cpu = Intel Core2 Duo CPU E6850, 3 GHz, 4MB L2, 1333MHz maya65.config.hw.num_cpus = 2 cores, 1 chip, 2 cores/chip maya65.config.hw.l1_cache = 32K(I) / 32K(D) per core maya65.config.hw.l2_cache = 4096k maya65.config.hw.l3_cache = 0 maya65.config.hw.memory = 2048MB 800MHz non-ECC DDR2 SDRAM (2 x 1024MB) maya65.config.hw.page_size = 4096 maya65.config.graphics.accelerator = nVidia Quadro FX4600 maya65.config.graphics.color_depth = 32 maya65.config.graphics.overlay_underlay = 16/0 + 16/0 bits maya65.config.graphics.depth_buffer = 24bit maya65.config.graphics.stencil_buffer = 8 bits maya65.config.graphics.accum_buffer = 0bit maya65.config.graphics.other_buffer = 0bit maya65.config.graphics.dl_memory = Virtual Memory maya65.config.graphics.texture_memory = Unified maya65.config.graphics.display_model = Fujitsu Siemens SCENICVIEW A17-3 maya65.config.graphics.screen_width = 1280 maya65.config.graphics.screen_height = 1024 maya65.config.graphics.display_size = 17" LCD maya65.config.graphics.refresh_rate = 60Hz maya65.config.graphics.swap_on_retrace = OFF maya65.config.disk.size = 80GB maya65.config.disk.model = SEAGATE Barracuda maya65.config.disk.RPM = 7,200 maya65.config.disk.interface = SATA II maya65.config.disk.controller = INTEGRATED maya65.config.sw.os_version = SP2 maya65.config.sw.os = Microsoft Windows XP Pro maya65.config.sw.windows_system = Windows maya65.config.sw.api_vendor = NVIDIA CORPORATION maya65.config.sw.api_version = 2.1.1 maya65.config.sw.api_extensions = GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint maya65.config.sw.graphics_driver = 160.02 maya65.config.sw.app_version = 6.5 maya65.config.sw.app_build = 200501140008 maya65.config.submission_date = 01/04/2008 maya65.config.test_date = 12/20/2007 maya65.config.submittor = Fujitsu Siemens Computers maya65.config.availability = 11/2007 maya65.config.price = €3,720 (as of 01/04/2008)(list) maya65.config.comment = Driver set to "Maya" profile. This platform is available in Europe through the reseller channel.
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The graphics driver is available from the Fujitsu Siemens support website. maya65.config.submissiontype = Single Supplier !------------------------------------------------------! ! Score Data ! ! Do not edit any portion of this file after this line ! !------------------------------------------------------! maya65.result.score = 4.40 maya65.result.CPU_composite = 2.69 maya65.result.I/O_composite = 3.62 maya65.result.GFX_composite = 5.22 maya65.result.werewolf.project.time = 1.95 maya65.result.werewolf.gfx.wireframe.time = 1.58 maya65.result.werewolf.gfx.smoothshaded.time = 1.31 maya65.result.werewolf.texturedownload.time = 7.55 maya65.result.werewolf.gfx.textured.time = 2.55 maya65.result.werewolf.gfx.texturedselected.time = 3.32 maya65.result.werewolf.gfxtexturedhilited.time = 5.53 maya65.result.hand.project.time = 21.19 maya65.result.hand.gfx.wireframe.time = 0.42 maya65.result.hand.gfx.smoothshaded.time = 0.62 maya65.result.hand.texturedownload.time = 0.00 maya65.result.hand.gfx.textured.time = 0.63 maya65.result.hand.gfx.texturedselected.time = 1.00 maya65.result.hand.gfxtexturedhilited.time = 1.22 maya65.result.insect.project.time = 1.44 maya65.result.insect.gfx.wireframe.time = 13.87 maya65.result.insect.gfx.smoothshaded.time = 21.61 maya65.result.insect.texturedownload.time = 1.84 maya65.result.insect.gfx.textured.time = 37.45 maya65.result.insect.gfx.texturedselected.time = 48.35 maya65.result.insect.gfxtexturedhilited.time = 42.85 maya65.result.squid.project.time = 1.47 maya65.result.squid.gfx.wireframe.time = 3.32 maya65.result.squid.gfx.smoothshaded.time = 6.95 maya65.result.squid.texturedownload.time = 14.35 maya65.result.squid.gfx.textured.time = 8.64 maya65.result.squid.gfx.texturedselected.time = 8.90 maya65.result.squid.gfxtexturedhilited.time = 10.05 maya65.result.handdef.project.time = 8.53 maya65.result.handdef.cpu.deformation.time = 315.82 !------------------------------------------------------! ! END ! !------------------------------------------------------!