Test list : test ID: 13 updateRenderOverride; evalDeferred "shaderBallRendererMenuUpdate"; import arnold import mtoa import mtoa.cmds.registerArnoldRenderer;mtoa.cmds.registerArnoldRenderer.registerArnoldRenderer() updateRenderOverride; import mtoa.viewport;mtoa.viewport.add_controls() // Warning: line 123: The renderer ('base_OpenGL_Renderer') is not currently available. Viewport 2.0 will be used instead. // // Warning: line 230: The renderer ('base_OpenGL_Renderer') is not currently available. Viewport 2.0 will be used instead. // // Warning: line 337: The renderer ('base_OpenGL_Renderer') is not currently available. Viewport 2.0 will be used instead. // // Warning: line 444: The renderer ('base_OpenGL_Renderer') is not currently available. Viewport 2.0 will be used instead. // # Warning: This file is from an older version of Maya. If saved, it will not be readable by previous versions. # saveShelf Polygons "C:/SPEC/SPECapc/Maya2024/appData/2024/prefs/shelves/shelf_Polygons"; // Result: 1 // saveShelf Polygons "C:/SPEC/SPECapc/Maya2024/appData/2024/prefs/shelves/shelf_Polygons"; // Result: 1 //