00:00:03 1301MB | log started Sun Aug 13 23:08:16 2023 00:00:03 1301MB | Arnold 7.2.1.1 [ec8a2acc] windows x86_64 clang-15.0.7 oiio-2.4.1 osl-1.12.9 vdb-7.1.1 adlsdk-7.4.2.47 clmhub-3.1.1.43 rlm-14.2.5 optix-6.6.0 2023/04/18 02:41:43 00:00:03 1301MB | host application: MtoA 5.3.1.1 6e67ae93 (fix-5.3.1) Maya 2024 00:00:03 1301MB | running on DESKTOP-A2VSIUG, pid=18092 00:00:03 1301MB | 1 x 13th Gen Intel(R) Core(TM) i7-13800H (20 cores, 20 logical) with 32343MB 00:00:03 1301MB | NVIDIA driver version 528.91 (Optix 60805) 00:00:03 1301MB | GPU 0: NVIDIA RTX 2000 Ada Generation Laptop GPU @ 1455MHz (compute 8.9) with 8187MB (7763MB available) (NVLink:0) 00:00:03 1301MB | Windows 10 (version 10.0, build 22621) 00:00:03 1301MB | soft limit for open files is set at 2048 00:00:03 1301MB | 00:00:11 1742MB | [color_manager] using color manager of type "color_manager_ocio" 00:00:11 1742MB | [color_manager] unable to determine rendering color space chromaticities, assuming "sRGB" 00:00:11 1742MB | 00:00:11 1742MB | rendering image at 600 x 338, 3 AA samples 00:00:11 1742MB | AA samples max 00:00:11 1742MB | AA sample clamp 00:00:11 1742MB | diffuse samples 5 / depth 3 00:00:11 1742MB | specular samples 2 / depth 1 00:00:11 1742MB | transmission samples 2 / depth 8 00:00:11 1742MB | volume indirect 00:00:11 1742MB | total depth 10 00:00:11 1742MB | bssrdf samples 2 00:00:11 1742MB | light 00:00:11 1742MB | transparency depth 10 00:00:11 1742MB | node initialization done in 0:00.00 (multithreaded) 00:00:11 1742MB | updating 286 nodes 00:00:11 1742MB | node update done in 0:00.00 (multithreaded) 00:00:11 1742MB | [aov] parsing 2 output statements ... 00:00:11 1742MB | [aov] registered driver: "arv_display" (driver_arv) 00:00:11 1742MB | [aov] * "RGBA" of type RGBA filtered by "defaultArnoldFilter/gaussian_filter" (gaussian_filter) 00:00:11 1742MB | [aov] * "object" of type NODE filtered by "_renderViewDefault/closest_filter" (closest_filter) 00:00:11 1742MB | [aov] done preparing 4 AOVs for 2 outputs to 1 driver (0 deep AOVs) 00:00:11 1742MB | starting 14 bucket workers of size 16x16 ... 00:00:11 1743MB | 0% done - 62 rays/pixel 00:00:15 1744MB | 5% done - 2298 rays/pixel 00:00:18 1745MB | 10% done - 2421 rays/pixel 00:00:22 1746MB | 15% done - 2423 rays/pixel 00:00:26 1746MB | 20% done - 2605 rays/pixel 00:00:31 1747MB | 25% done - 2818 rays/pixel 00:00:34 1747MB | 30% done - 2037 rays/pixel 00:00:37 1759MB | 35% done - 2174 rays/pixel 00:00:41 1759MB | 40% done - 2570 rays/pixel 00:00:44 1759MB | 45% done - 2049 rays/pixel 00:00:48 1760MB | 50% done - 2730 rays/pixel 00:00:51 1760MB | 55% done - 2003 rays/pixel 00:00:55 1758MB | 60% done - 2649 rays/pixel 00:00:59 1758MB | 65% done - 2790 rays/pixel 00:01:02 1758MB | 70% done - 2424 rays/pixel 00:01:06 1758MB | 75% done - 2387 rays/pixel 00:01:09 1758MB | 80% done - 2435 rays/pixel 00:01:13 1758MB | 85% done - 2350 rays/pixel 00:01:17 1759MB | 90% done - 2410 rays/pixel 00:01:20 1759MB | 95% done - 2037 rays/pixel 00:01:22 1759MB | 100% done - 1890 rays/pixel 00:01:22 1759MB | render done in 1:11.281 00:01:22 1759MB | render done 00:01:22 1759MB | 00:01:22 1759MB | ----------------------------------------------------------------------------------- 00:01:22 1759MB | scene creation time 0:03.68 machine utilization (0.00%) 00:01:22 1759MB | unaccounted 0:03.68 00:01:22 1759MB | ----------------------------------------------------------------------------------- 00:01:22 1759MB | frame time 1:19.18 machine utilization (70.44%) 00:01:22 1759MB | rendering 1:11.28 00:01:22 1759MB | pixel rendering 1:11.28 00:01:22 1759MB | unaccounted 0:07.90 00:01:22 1759MB | ----------------------------------------------------------------------------------- 00:01:22 1759MB | top session self-times by category 00:01:22 1759MB | ----------------------------------------------------------------------------------- 00:01:22 1759MB | top session self-times by node 00:01:22 1759MB | ----------------------------------------------------------------------------------- 00:01:22 1759MB | peak CPU memory used 1763.36MB 00:01:22 1759MB | at startup 841.79MB 00:01:22 1759MB | AOV samples 0.95MB 00:01:22 1759MB | output buffers 0.10MB 00:01:22 1759MB | node overhead 0.05MB 00:01:22 1759MB | instance overhead 0.00MB 00:01:22 1759MB | message passing 0.03MB 00:01:22 1759MB | memory pools 34.29MB 00:01:22 1759MB | geometry 20.50MB 00:01:22 1759MB | polymesh 20.40MB 00:01:22 1759MB | subdivs 0.10MB 00:01:22 1759MB | accel structs 15.46MB 00:01:22 1759MB | strings 24.50MB 00:01:22 1759MB | unaccounted 825.71MB (note: interactive session) 00:01:22 1759MB | ----------------------------------------------------------------------------------- 00:01:22 1759MB | ray counts ( /pixel, /sample) (% total) (avg. hits) (max hits) 00:01:22 1759MB | camera 2035224 ( 10.04, 1.00) ( 0.42%) ( 0.82) ( 4) 00:01:22 1759MB | shadow 375823714 (1853.17, 184.66) ( 78.10%) ( 0.77) ( 1) 00:01:22 1759MB | diffuse_reflect 103356859 ( 509.65, 50.78) ( 21.48%) ( 0.96) ( 4) 00:01:22 1759MB | total 481215797 (2372.86, 236.44) (100.00%) ( 0.81) ( 4) 00:01:22 1759MB | by ray depth: 0 1 2 3 00:01:22 1759MB | total 16.1% 33.9% 27.4% 22.7% 00:01:22 1759MB | ----------------------------------------------------------------------------------- 00:01:22 1759MB | shader calls ( /pixel, /sample) (% total) 00:01:22 1759MB | primary 100504493 ( 495.58, 49.38) (100.00%) 00:01:22 1759MB | total 100504493 ( 495.58, 49.38) (100.00%) 00:01:22 1759MB | by ray depth: 0 1 2 3 00:01:22 1759MB | total 1.7% 39.4% 32.3% 26.6% 00:01:22 1759MB | ----------------------------------------------------------------------------------- 00:01:22 1759MB | geometry (% hit ) (instances) ( init mem, final mem) 00:01:22 1759MB | lists 1 ( 0.0%) ( 0) ( 0.00, 0.00) 00:01:22 1759MB | polymeshes 255 (100.0%) ( 8) ( 32.02, 20.40) 00:01:22 1759MB | subdivs 1 (100.0%) ( 0) ( 0.03, 0.10) 00:01:22 1759MB | ----------------------------------------------------------------------------------- 00:01:22 1759MB | geometric elements ( min) ( avg.) ( max) 00:01:22 1759MB | objects (top level) 8 ( 8) ( 8.0) ( 8) 00:01:22 1759MB | polygons 513244 ( 1) ( 2012.7) ( 102656) 00:01:22 1759MB | subdiv patches 760 ( 760) ( 760.0) ( 760) 00:01:22 1759MB | ----------------------------------------------------------------------------------- 00:01:22 1759MB | triangle tessellation ( min) ( avg.) ( max) (/ element) (% total) 00:01:22 1759MB | polymeshes 889642 ( 2) ( 3488.8) ( 205312) ( 1.73) ( 99.32%) 00:01:22 1759MB | subdivs 6052 ( 6052) ( 6052.0) ( 6052) ( 7.96) ( 0.68%) 00:01:22 1759MB | iterations 1 6052 ( 6052) ( 6052.0) ( 6052) ( 7.96) ( 0.68%) 00:01:22 1759MB | unique triangles 895694 00:01:22 1759MB | visible triangles 1045378 00:01:22 1759MB | CPU memory use 20.50MB 00:01:22 1759MB | vertices 5.29MB 00:01:22 1759MB | vertex indices 3.28MB 00:01:22 1759MB | polygon base offsets 0.00MB 00:01:22 1759MB | polygon IDs 0.00MB 00:01:22 1759MB | triangulation 0.00MB 00:01:22 1759MB | packed normals 1.35MB 00:01:22 1759MB | normal indices 3.01MB 00:01:22 1759MB | uv coords 0.54MB 00:01:22 1759MB | uv coords idxs 1.47MB 00:01:22 1759MB | uniform indices 0.89MB 00:01:22 1759MB | userdata 4.60MB 00:01:22 1759MB | ----------------------------------------------------------------------------------- 00:01:22 1759MB | number of warnings, warning type: 00:01:22 1759MB | 1: %s: unknown reason 00:01:22 1759MB | 29475: [MtoA] No uv coordinate exists for uv set %s at polygon %i at vertex %i on mesh %s. 00:01:22 1759MB | ----------------------------------------------------------------------------------- 00:01:22 1759MB | performance warnings: 00:01:22 1759MB WARNING | You are tracing 2373 rays per pixel. You may want to double check and reduce your sampling settings. 00:01:22 1759MB | ----------------------------------------------------------------------------------- 00:01:24 1558MB | unloading 10 plugins 00:01:24 1558MB | closing alembic_proc.dll ... 00:01:24 1558MB | closing cryptomatte.dll ... 00:01:24 1558MB | closing usd_proc.dll ... 00:01:24 1553MB | closing hairPhysicalShader_shaders.dll ... 00:01:24 1553MB | closing lookdevkit_shaders.dll ... 00:01:24 1553MB | closing mtoa_shaders.dll ... 00:01:24 1553MB | closing renderSetup_shaders.dll ... 00:01:24 1553MB | closing xgenSpline_shaders.dll ... 00:01:24 1553MB | closing xgenSpline_procedural.dll ... 00:01:24 1553MB | closing xgen_procedural.dll ... 00:01:24 1553MB | unloading plugins done 00:01:24 1553MB | Arnold shutdown