Test list :  <class 'dict'>
test ID: 11
updateRenderOverride;
evalDeferred "shaderBallRendererMenuUpdate";
import arnold
import mtoa
import mtoa.cmds.registerArnoldRenderer;mtoa.cmds.registerArnoldRenderer.registerArnoldRenderer()
updateRenderOverride;
import mtoa.viewport;mtoa.viewport.add_controls()
// Warning: line 123: The renderer ('base_OpenGL_Renderer') is not currently available. Viewport 2.0 will be used instead. // 
// Warning: line 230: The renderer ('base_OpenGL_Renderer') is not currently available. Viewport 2.0 will be used instead. // 
// Warning: line 337: The renderer ('base_OpenGL_Renderer') is not currently available. Viewport 2.0 will be used instead. // 
// Warning: line 444: The renderer ('base_OpenGL_Renderer') is not currently available. Viewport 2.0 will be used instead. // 
# Warning: The mesh |Room|case1|Trophy|polySurface2925|polySurfaceShape2925 contains invalid or unused components.  These can be cleaned up using the Mesh Cleanup dialog. # 
# Warning: Errors have occurred while reading this scene that may result in data loss.

Please check the Script Editor for details. # 
# Error: file: C:/SPEC/SPECapc/Maya2024/models/Room_user-guide/Room_user-guide.ma line 10: RuntimeError: file <maya console> line 1: Plug-in, "rpmaya", was not found on MAYA_PLUG_IN_PATH. # 
# Warning: WARNING |    [MtoA] No uv coordinate exists for uv set map1 at polygon 1693 at vertex 0 on mesh Console_controllerShape. # 
# Warning: WARNING |    [MtoA] No uv coordinate exists for uv set map1 at polygon 1693 at vertex 1 on mesh Console_controllerShape. # 
# Warning: WARNING |    [MtoA] No uv coordinate exists for uv set map1 at polygon 1693 at vertex 2 on mesh Console_controllerShape. # 
# Warning: WARNING |    [MtoA] No uv coordinate exists for uv set map1 at polygon 1693 at vertex 3 on mesh Console_controllerShape. # 
# Warning: WARNING |    [MtoA] No uv coordinate exists for uv set map1 at polygon 1694 at vertex 0 on mesh Console_controllerShape. # 
saveShelf Polygons "C:/SPEC/SPECapc/Maya2024/appData/2024/prefs/shelves/shelf_Polygons";
// Result: 1 // 
saveShelf Polygons "C:/SPEC/SPECapc/Maya2024/appData/2024/prefs/shelves/shelf_Polygons";
// Result: 1 //