00:00:06 2031MB | [color_manager] using color manager of type "color_manager_ocio" 00:00:06 2031MB | [color_manager] unable to determine rendering color space chromaticities, assuming "sRGB" 00:00:06 2031MB | 00:00:06 2031MB | rendering image at 600 x 338, 3 AA samples 00:00:06 2031MB | AA samples max 00:00:06 2031MB | AA sample clamp 00:00:06 2031MB | diffuse samples 5 / depth 3 00:00:06 2031MB | specular samples 2 / depth 1 00:00:06 2031MB | transmission samples 2 / depth 8 00:00:06 2031MB | volume indirect 00:00:06 2031MB | total depth 10 00:00:06 2031MB | bssrdf samples 2 00:00:06 2031MB | transparency depth 10 00:00:06 2031MB | node initialization done in 0:00.00 (multithreaded) 00:00:06 2031MB | updating 286 nodes ... 00:00:06 2031MB | node update done in 0:00.00 (multithreaded) 00:00:06 2031MB | [aov] parsing 2 output statements ... 00:00:06 2031MB | [aov] registered driver: "arv_display" (driver_arv) 00:00:06 2031MB | [aov] * "RGBA" of type RGBA filtered by "defaultArnoldFilter/gaussian_filter" (gaussian_filter) 00:00:06 2031MB | [aov] * "object" of type NODE filtered by "_renderViewDefault/closest_filter" (closest_filter) 00:00:06 2031MB | [aov] done preparing 4 AOVs for 2 outputs to 1 driver (0 deep AOVs) 00:00:06 2031MB | starting 122 bucket workers of size 16x16 ... 00:00:06 2037MB | 0% done - 342 rays/pixel 00:00:07 2047MB | 5% done - 7680 rays/pixel 00:00:08 2049MB | 10% done - 1420 rays/pixel 00:00:08 2049MB | 15% done - 302 rays/pixel 00:00:08 2051MB | 20% done - 1814 rays/pixel 00:00:09 2055MB | 25% done - 3886 rays/pixel 00:00:10 2057MB | 30% done - 2639 rays/pixel 00:00:10 2058MB | 35% done - 1208 rays/pixel 00:00:10 2059MB | 40% done - 1917 rays/pixel 00:00:11 2062MB | 45% done - 3702 rays/pixel 00:00:12 2062MB | 50% done - 2449 rays/pixel 00:00:12 2063MB | 55% done - 1406 rays/pixel 00:00:13 2067MB | 60% done - 3270 rays/pixel 00:00:14 2069MB | 65% done - 2876 rays/pixel 00:00:14 2071MB | 70% done - 1987 rays/pixel 00:00:14 2073MB | 75% done - 1452 rays/pixel 00:00:15 2075MB | 80% done - 2517 rays/pixel 00:00:16 2077MB | 85% done - 2722 rays/pixel 00:00:16 2079MB | 90% done - 2410 rays/pixel 00:00:17 2080MB | 95% done - 1367 rays/pixel 00:00:17 2080MB | 100% done - 509 rays/pixel 00:00:17 2080MB | render done in 0:10.913 00:00:17 2080MB | render done 00:00:17 2080MB | 00:00:17 2080MB | ----------------------------------------------------------------------------------- 00:00:17 2080MB | scene creation time 0:04.53 machine utilization (0.00%) 00:00:17 2080MB | unaccounted 0:04.53 00:00:17 2080MB | ----------------------------------------------------------------------------------- 00:00:17 2080MB | frame time 0:12.55 machine utilization (86.03%) 00:00:17 2080MB | rendering 0:10.91 00:00:17 2080MB | pixel rendering 0:10.91 00:00:17 2080MB | unaccounted 0:01.64 00:00:17 2080MB | ----------------------------------------------------------------------------------- 00:00:17 2080MB | top session self-times by category 00:00:17 2080MB | AiLightsPrepare 0:04.24 (34.73%) 00:00:17 2080MB | /Room/Walls/Walls/polySurface1574/polySurfaceShape1574 0:02.18 (17.91%) 00:00:17 2080MB | /Room/Floor/floor2/floorShape2 0:01.06 ( 8.68%) 00:00:17 2080MB | /Room/case1/Library/LibraryShape 0:00.09 ( 0.77%) 00:00:17 2080MB | /Room/Floor/Floor_2/Floor_Shape2 0:00.08 ( 0.68%) 00:00:17 2080MB | /Room/Floor/skirting/skirtingShape 0:00.06 ( 0.53%) 00:00:17 2080MB | BVH::intersect 0:03.04 (24.95%) 00:00:17 2080MB | root 0:01.90 (15.61%) 00:00:17 2080MB | /Room/Walls/Walls/polySurface1574/polySurfaceShape1574 0:00.31 ( 2.61%) 00:00:17 2080MB | /Room/Floor/floor2/floorShape2 0:00.19 ( 1.58%) 00:00:17 2080MB | /Room/Floor/skirting/skirtingShape 0:00.08 ( 0.67%) 00:00:17 2080MB | /Room/Windows/windows_3/windows_Shape3 0:00.06 ( 0.57%) 00:00:17 2080MB | surface closure (aiStandardSurface2) 0:02.01 (16.46%) 00:00:17 2080MB | polymesh::intersect 0:01.64 (13.44%) 00:00:17 2080MB | /Room/Walls/Walls/polySurface1574/polySurfaceShape1574 0:00.62 ( 5.15%) 00:00:17 2080MB | /Room/Floor/floor2/floorShape2 0:00.18 ( 1.51%) 00:00:17 2080MB | /Room/Props/group1/Table/TableShape 0:00.07 ( 0.64%) 00:00:17 2080MB | ray traversal+intersection 0:00.51 ( 4.26%) 00:00:17 2080MB | AiLightsTrace 0:00.21 ( 1.74%) 00:00:17 2080MB | ----------------------------------------------------------------------------------- 00:00:17 2080MB | top session self-times by node 00:00:17 2080MB | polymesh:/Room/Walls/Walls/polySurface1574/polySurfaceShape1574 0:03.37 (27.65%) 00:00:17 2080MB | AiLightsPrepare 0:02.18 (17.91%) 00:00:17 2080MB | polymesh::intersect 0:00.62 ( 5.15%) 00:00:17 2080MB | BVH::intersect 0:00.31 ( 2.61%) 00:00:17 2080MB | ray traversal+intersection 0:00.16 ( 1.35%) 00:00:17 2080MB | TraceShadow 0:00.07 ( 0.62%) 00:00:17 2080MB | standard_surface:aiStandardSurface2 0:02.69 (22.10%) 00:00:17 2080MB | surface closure 0:02.01 (16.46%) 00:00:17 2080MB | AiLightsTrace 0:00.21 ( 1.74%) 00:00:17 2080MB | ray traversal+intersection 0:00.15 ( 1.28%) 00:00:17 2080MB | AiShaderEvalParamFuncFlt 0:00.06 ( 0.56%) 00:00:17 2080MB | list_aggregate:root (BVH::intersect) 0:01.90 (15.61%) 00:00:17 2080MB | polymesh:/Room/Floor/floor2/floorShape2 0:01.59 (13.03%) 00:00:17 2080MB | AiLightsPrepare 0:01.06 ( 8.68%) 00:00:17 2080MB | BVH::intersect 0:00.19 ( 1.58%) 00:00:17 2080MB | polymesh::intersect 0:00.18 ( 1.51%) 00:00:17 2080MB | ray traversal+intersection 0:00.11 ( 0.90%) 00:00:17 2080MB | polymesh:/Room/case1/Library/LibraryShape 0:00.19 ( 1.57%) 00:00:17 2080MB | AiLightsPrepare 0:00.09 ( 0.77%) 00:00:17 2080MB | polymesh:/Room/Floor/skirting/skirtingShape 0:00.17 ( 1.47%) 00:00:17 2080MB | BVH::intersect 0:00.08 ( 0.67%) 00:00:17 2080MB | AiLightsPrepare 0:00.06 ( 0.53%) 00:00:17 2080MB | ----------------------------------------------------------------------------------- 00:00:17 2080MB | peak CPU memory used 2080.89MB 00:00:17 2080MB | at startup 815.36MB 00:00:17 2080MB | AOV samples 8.25MB 00:00:17 2080MB | output buffers 0.85MB 00:00:17 2080MB | node overhead 0.05MB 00:00:17 2080MB | instance overhead 0.00MB 00:00:17 2080MB | message passing 0.24MB 00:00:17 2080MB | memory pools 254.56MB 00:00:17 2080MB | geometry 20.51MB 00:00:17 2080MB | polymesh 20.41MB 00:00:17 2080MB | subdivs 0.10MB 00:00:17 2080MB | accel structs 16.07MB 00:00:17 2080MB | strings 24.25MB 00:00:17 2080MB | profiler 25.80MB 00:00:17 2080MB | unaccounted 914.95MB (note: interactive session) 00:00:17 2080MB | ----------------------------------------------------------------------------------- 00:00:17 2080MB | ray counts ( /pixel, /sample) (% total) (avg. hits) (max hits) 00:00:17 2080MB | camera 2035224 ( 10.04, 1.00) ( 0.42%) ( 0.83) ( 4) 00:00:17 2080MB | shadow 375823516 (1853.17, 184.66) ( 78.10%) ( 0.77) ( 1) 00:00:17 2080MB | diffuse_reflect 103356869 ( 509.65, 50.78) ( 21.48%) ( 0.96) ( 4) 00:00:17 2080MB | total 481215609 (2372.86, 236.44) (100.00%) ( 0.81) ( 4) 00:00:17 2080MB | by ray depth: 0 1 2 3 00:00:17 2080MB | total 16.1% 33.9% 27.4% 22.7% 00:00:17 2080MB | ----------------------------------------------------------------------------------- 00:00:17 2080MB | shader calls ( /pixel, /sample) (% total) 00:00:17 2080MB | primary 100504555 ( 495.58, 49.38) (100.00%) 00:00:17 2080MB | total 100504555 ( 495.58, 49.38) (100.00%) 00:00:17 2080MB | by ray depth: 0 1 2 3 00:00:17 2080MB | total 1.7% 39.4% 32.3% 26.6% 00:00:17 2080MB | ----------------------------------------------------------------------------------- 00:00:17 2080MB | geometry (% hit ) (instances) ( init mem, final mem) 00:00:17 2080MB | lists 1 ( 0.0%) ( 0) ( 0.00, 0.00) 00:00:17 2080MB | polymeshes 255 (100.0%) ( 8) ( 32.02, 20.41) 00:00:17 2080MB | subdivs 1 (100.0%) ( 0) ( 0.03, 0.10) 00:00:17 2080MB | ----------------------------------------------------------------------------------- 00:00:17 2080MB | geometric elements ( min) ( avg.) ( max) 00:00:17 2080MB | objects (top level) 8 ( 8) ( 8.0) ( 8) 00:00:17 2080MB | polygons 513244 ( 1) ( 2012.7) ( 102656) 00:00:17 2080MB | subdiv patches 760 ( 760) ( 760.0) ( 760) 00:00:17 2080MB | ----------------------------------------------------------------------------------- 00:00:17 2080MB | triangle tessellation ( min) ( avg.) ( max) (/ element) (% total) 00:00:17 2080MB | polymeshes 889642 ( 2) ( 3488.8) ( 205312) ( 1.73) ( 99.32%) 00:00:17 2080MB | subdivs 6052 ( 6052) ( 6052.0) ( 6052) ( 7.96) ( 0.68%) 00:00:17 2080MB | iterations 1 6052 ( 6052) ( 6052.0) ( 6052) ( 7.96) ( 0.68%) 00:00:17 2080MB | unique triangles 895694 00:00:17 2080MB | visible triangles 1045378 00:00:17 2080MB | CPU memory use 20.51MB 00:00:17 2080MB | vertices 5.29MB 00:00:17 2080MB | vertex indices 3.28MB 00:00:17 2080MB | polygon base offsets 0.00MB 00:00:17 2080MB | polygon IDs 0.00MB 00:00:17 2080MB | triangulation 0.00MB 00:00:17 2080MB | packed normals 1.35MB 00:00:17 2080MB | normal indices 3.02MB 00:00:17 2080MB | uv coords 0.54MB 00:00:17 2080MB | uv coords idxs 1.47MB 00:00:17 2080MB | uniform indices 0.89MB 00:00:17 2080MB | userdata 4.60MB 00:00:17 2080MB | ----------------------------------------------------------------------------------- 00:00:17 2080MB | number of warnings, warning type: 00:00:17 2080MB | 29475: [MtoA] No uv coordinate exists for uv set %s at polygon %i at vertex %i on mesh %s. 00:00:17 2080MB | ----------------------------------------------------------------------------------- 00:00:17 2080MB | performance warnings: 00:00:17 2080MB WARNING | You are tracing 2373 rays per pixel. You may want to double check and reduce your sampling settings. 00:00:17 2080MB WARNING | Scene creation was a significant amount of total time (27%). Consider optimizing this process first. 00:00:17 2080MB | ----------------------------------------------------------------------------------- 00:00:21 1732MB | unloading 13 plugins 00:00:21 1732MB | closing alembic_proc.dll ... 00:00:21 1732MB | closing cryptomatte.dll ... 00:00:21 1732MB | closing synColor_shaders.dll ... 00:00:21 1731MB | closing usd_proc.dll ... 00:00:21 1728MB | closing hairPhysicalShader_shaders.dll ... 00:00:21 1728MB | closing lookdevkit_shaders.dll ... 00:00:21 1728MB | closing mtoa_shaders.dll ... 00:00:21 1728MB | closing renderSetup_shaders.dll ... 00:00:21 1728MB | closing xgenSpline_shaders.dll ... 00:00:21 1728MB | closing mtoa_ParticleInstancer_proc.dll ... 00:00:21 1728MB | closing mtoa_ParticleVolume_proc.dll ... 00:00:21 1728MB | closing xgenSpline_procedural.dll ... 00:00:21 1728MB | closing xgen_procedural.dll ... 00:00:21 1728MB | unloading plugins done 00:00:21 1728MB | Arnold shutdown