00:00:05 2044MB | [color_manager] using color manager of type "color_manager_ocio" 00:00:05 2044MB | [color_manager] unable to determine rendering color space chromaticities, assuming "sRGB" 00:00:05 2044MB | 00:00:05 2044MB | rendering image at 600 x 338, 3 AA samples 00:00:05 2044MB | AA samples max 00:00:05 2044MB | AA sample clamp 00:00:05 2044MB | diffuse samples 5 / depth 3 00:00:05 2044MB | specular samples 2 / depth 1 00:00:05 2044MB | transmission samples 2 / depth 8 00:00:05 2044MB | volume indirect 00:00:05 2044MB | total depth 10 00:00:05 2044MB | bssrdf samples 2 00:00:05 2044MB | transparency depth 10 00:00:05 2044MB | node initialization done in 0:00.00 (multithreaded) 00:00:05 2044MB | updating 286 nodes ... 00:00:05 2044MB | node update done in 0:00.00 (multithreaded) 00:00:05 2044MB | [aov] parsing 2 output statements ... 00:00:05 2044MB | [aov] registered driver: "arv_display" (driver_arv) 00:00:05 2044MB | [aov] * "RGBA" of type RGBA filtered by "defaultArnoldFilter/gaussian_filter" (gaussian_filter) 00:00:05 2044MB | [aov] * "object" of type NODE filtered by "_renderViewDefault/closest_filter" (closest_filter) 00:00:05 2044MB | [aov] done preparing 4 AOVs for 2 outputs to 1 driver (0 deep AOVs) 00:00:05 2044MB | starting 122 bucket workers of size 16x16 ... 00:00:05 2051MB | 0% done - 552 rays/pixel 00:00:07 2061MB | 5% done - 7644 rays/pixel 00:00:07 2062MB | 10% done - 1454 rays/pixel 00:00:07 2062MB | 15% done - 354 rays/pixel 00:00:08 2064MB | 20% done - 1951 rays/pixel 00:00:09 2068MB | 25% done - 3659 rays/pixel 00:00:09 2071MB | 30% done - 2718 rays/pixel 00:00:10 2072MB | 35% done - 1196 rays/pixel 00:00:10 2073MB | 40% done - 2120 rays/pixel 00:00:11 2076MB | 45% done - 3733 rays/pixel 00:00:11 2075MB | 50% done - 2075 rays/pixel 00:00:12 2077MB | 55% done - 1502 rays/pixel 00:00:13 2081MB | 60% done - 3713 rays/pixel 00:00:13 2083MB | 65% done - 2521 rays/pixel 00:00:14 2084MB | 70% done - 1574 rays/pixel 00:00:14 2086MB | 75% done - 1907 rays/pixel 00:00:15 2088MB | 80% done - 2782 rays/pixel 00:00:15 2091MB | 85% done - 2542 rays/pixel 00:00:16 2093MB | 90% done - 2061 rays/pixel 00:00:16 2095MB | 95% done - 1460 rays/pixel 00:00:16 2095MB | 100% done - 569 rays/pixel 00:00:16 2095MB | render done in 0:10.984 00:00:16 2095MB | render done 00:00:16 2095MB | 00:00:16 2095MB | ----------------------------------------------------------------------------------- 00:00:16 2095MB | scene creation time 0:03.99 machine utilization (0.00%) 00:00:16 2095MB | unaccounted 0:03.99 00:00:16 2095MB | ----------------------------------------------------------------------------------- 00:00:16 2095MB | frame time 0:12.62 machine utilization (86.10%) 00:00:16 2095MB | rendering 0:10.98 00:00:16 2095MB | pixel rendering 0:10.98 00:00:16 2095MB | unaccounted 0:01.63 00:00:16 2095MB | ----------------------------------------------------------------------------------- 00:00:16 2095MB | top session self-times by category 00:00:16 2095MB | AiLightsPrepare 0:04.33 (35.20%) 00:00:16 2095MB | /Room/Walls/Walls/polySurface1574/polySurfaceShape1574 0:02.22 (18.05%) 00:00:16 2095MB | /Room/Floor/floor2/floorShape2 0:01.06 ( 8.67%) 00:00:16 2095MB | /Room/case1/Library/LibraryShape 0:00.10 ( 0.82%) 00:00:16 2095MB | /Room/Floor/Floor_2/Floor_Shape2 0:00.08 ( 0.68%) 00:00:16 2095MB | /Room/Floor/skirting/skirtingShape 0:00.06 ( 0.54%) 00:00:16 2095MB | BVH::intersect 0:03.04 (24.74%) 00:00:16 2095MB | root 0:01.91 (15.59%) 00:00:16 2095MB | /Room/Walls/Walls/polySurface1574/polySurfaceShape1574 0:00.30 ( 2.51%) 00:00:16 2095MB | /Room/Floor/floor2/floorShape2 0:00.18 ( 1.49%) 00:00:16 2095MB | /Room/Floor/skirting/skirtingShape 0:00.08 ( 0.69%) 00:00:16 2095MB | /Room/Windows/windows_3/windows_Shape3 0:00.06 ( 0.52%) 00:00:16 2095MB | surface closure (aiStandardSurface2) 0:02.04 (16.60%) 00:00:16 2095MB | polymesh::intersect 0:01.65 (13.45%) 00:00:16 2095MB | /Room/Walls/Walls/polySurface1574/polySurfaceShape1574 0:00.63 ( 5.15%) 00:00:16 2095MB | /Room/Floor/floor2/floorShape2 0:00.18 ( 1.53%) 00:00:16 2095MB | /Room/Props/group1/Table/TableShape 0:00.07 ( 0.63%) 00:00:16 2095MB | ray traversal+intersection 0:00.50 ( 4.06%) 00:00:16 2095MB | AiLightsTrace 0:00.20 ( 1.64%) 00:00:16 2095MB | ----------------------------------------------------------------------------------- 00:00:16 2095MB | top session self-times by node 00:00:16 2095MB | polymesh:/Room/Walls/Walls/polySurface1574/polySurfaceShape1574 0:03.40 (27.63%) 00:00:16 2095MB | AiLightsPrepare 0:02.22 (18.05%) 00:00:16 2095MB | polymesh::intersect 0:00.63 ( 5.15%) 00:00:16 2095MB | BVH::intersect 0:00.30 ( 2.51%) 00:00:16 2095MB | ray traversal+intersection 0:00.16 ( 1.33%) 00:00:16 2095MB | TraceShadow 0:00.07 ( 0.57%) 00:00:16 2095MB | standard_surface:aiStandardSurface2 0:02.71 (22.03%) 00:00:16 2095MB | surface closure 0:02.04 (16.60%) 00:00:16 2095MB | AiLightsTrace 0:00.20 ( 1.64%) 00:00:16 2095MB | ray traversal+intersection 0:00.14 ( 1.17%) 00:00:16 2095MB | AiShaderEvalParamFuncFlt 0:00.07 ( 0.58%) 00:00:16 2095MB | list_aggregate:root (BVH::intersect) 0:01.91 (15.59%) 00:00:16 2095MB | polymesh:/Room/Floor/floor2/floorShape2 0:01.58 (12.90%) 00:00:16 2095MB | AiLightsPrepare 0:01.06 ( 8.67%) 00:00:16 2095MB | polymesh::intersect 0:00.18 ( 1.53%) 00:00:16 2095MB | BVH::intersect 0:00.18 ( 1.49%) 00:00:16 2095MB | ray traversal+intersection 0:00.10 ( 0.85%) 00:00:16 2095MB | polymesh:/Room/case1/Library/LibraryShape 0:00.19 ( 1.60%) 00:00:16 2095MB | AiLightsPrepare 0:00.10 ( 0.82%) 00:00:16 2095MB | polymesh:/Room/Floor/skirting/skirtingShape 0:00.18 ( 1.50%) 00:00:16 2095MB | BVH::intersect 0:00.08 ( 0.69%) 00:00:16 2095MB | AiLightsPrepare 0:00.06 ( 0.54%) 00:00:16 2095MB | ----------------------------------------------------------------------------------- 00:00:16 2095MB | peak CPU memory used 2095.88MB 00:00:16 2095MB | at startup 845.09MB 00:00:16 2095MB | AOV samples 8.25MB 00:00:16 2095MB | output buffers 0.85MB 00:00:16 2095MB | node overhead 0.05MB 00:00:16 2095MB | instance overhead 0.00MB 00:00:16 2095MB | message passing 0.24MB 00:00:16 2095MB | memory pools 255.56MB 00:00:16 2095MB | geometry 20.50MB 00:00:16 2095MB | polymesh 20.40MB 00:00:16 2095MB | subdivs 0.10MB 00:00:16 2095MB | accel structs 15.79MB 00:00:16 2095MB | strings 24.25MB 00:00:16 2095MB | profiler 26.00MB 00:00:16 2095MB | unaccounted 899.29MB (note: interactive session) 00:00:16 2095MB | ----------------------------------------------------------------------------------- 00:00:16 2095MB | ray counts ( /pixel, /sample) (% total) (avg. hits) (max hits) 00:00:16 2095MB | camera 2035224 ( 10.04, 1.00) ( 0.42%) ( 0.83) ( 4) 00:00:16 2095MB | shadow 375823516 (1853.17, 184.66) ( 78.10%) ( 0.77) ( 1) 00:00:16 2095MB | diffuse_reflect 103356869 ( 509.65, 50.78) ( 21.48%) ( 0.96) ( 4) 00:00:16 2095MB | total 481215609 (2372.86, 236.44) (100.00%) ( 0.81) ( 4) 00:00:16 2095MB | by ray depth: 0 1 2 3 00:00:16 2095MB | total 16.1% 33.9% 27.4% 22.7% 00:00:16 2095MB | ----------------------------------------------------------------------------------- 00:00:16 2095MB | shader calls ( /pixel, /sample) (% total) 00:00:16 2095MB | primary 100504555 ( 495.58, 49.38) (100.00%) 00:00:16 2095MB | total 100504555 ( 495.58, 49.38) (100.00%) 00:00:16 2095MB | by ray depth: 0 1 2 3 00:00:16 2095MB | total 1.7% 39.4% 32.3% 26.6% 00:00:16 2095MB | ----------------------------------------------------------------------------------- 00:00:16 2095MB | geometry (% hit ) (instances) ( init mem, final mem) 00:00:16 2095MB | lists 1 ( 0.0%) ( 0) ( 0.00, 0.00) 00:00:16 2095MB | polymeshes 255 (100.0%) ( 8) ( 32.02, 20.40) 00:00:16 2095MB | subdivs 1 (100.0%) ( 0) ( 0.03, 0.10) 00:00:16 2095MB | ----------------------------------------------------------------------------------- 00:00:16 2095MB | geometric elements ( min) ( avg.) ( max) 00:00:16 2095MB | objects (top level) 8 ( 8) ( 8.0) ( 8) 00:00:16 2095MB | polygons 513244 ( 1) ( 2012.7) ( 102656) 00:00:16 2095MB | subdiv patches 760 ( 760) ( 760.0) ( 760) 00:00:16 2095MB | ----------------------------------------------------------------------------------- 00:00:16 2095MB | triangle tessellation ( min) ( avg.) ( max) (/ element) (% total) 00:00:16 2095MB | polymeshes 889642 ( 2) ( 3488.8) ( 205312) ( 1.73) ( 99.32%) 00:00:16 2095MB | subdivs 6052 ( 6052) ( 6052.0) ( 6052) ( 7.96) ( 0.68%) 00:00:16 2095MB | iterations 1 6052 ( 6052) ( 6052.0) ( 6052) ( 7.96) ( 0.68%) 00:00:16 2095MB | unique triangles 895694 00:00:16 2095MB | visible triangles 1045378 00:00:16 2095MB | CPU memory use 20.50MB 00:00:16 2095MB | vertices 5.29MB 00:00:16 2095MB | vertex indices 3.28MB 00:00:16 2095MB | polygon base offsets 0.00MB 00:00:16 2095MB | polygon IDs 0.00MB 00:00:16 2095MB | triangulation 0.00MB 00:00:16 2095MB | packed normals 1.35MB 00:00:16 2095MB | normal indices 3.01MB 00:00:16 2095MB | uv coords 0.54MB 00:00:16 2095MB | uv coords idxs 1.47MB 00:00:16 2095MB | uniform indices 0.89MB 00:00:16 2095MB | userdata 4.60MB 00:00:16 2095MB | ----------------------------------------------------------------------------------- 00:00:16 2095MB | number of warnings, warning type: 00:00:16 2095MB | 29475: [MtoA] No uv coordinate exists for uv set %s at polygon %i at vertex %i on mesh %s. 00:00:16 2095MB | ----------------------------------------------------------------------------------- 00:00:16 2095MB | performance warnings: 00:00:16 2095MB WARNING | You are tracing 2373 rays per pixel. You may want to double check and reduce your sampling settings. 00:00:16 2095MB WARNING | Scene creation was a significant amount of total time (24%). Consider optimizing this process first. 00:00:16 2095MB | ----------------------------------------------------------------------------------- 00:00:20 1747MB | unloading 13 plugins 00:00:20 1747MB | closing alembic_proc.dll ... 00:00:20 1747MB | closing cryptomatte.dll ... 00:00:20 1747MB | closing synColor_shaders.dll ... 00:00:20 1746MB | closing usd_proc.dll ... 00:00:20 1743MB | closing hairPhysicalShader_shaders.dll ... 00:00:20 1743MB | closing lookdevkit_shaders.dll ... 00:00:20 1743MB | closing mtoa_shaders.dll ... 00:00:20 1743MB | closing renderSetup_shaders.dll ... 00:00:20 1743MB | closing xgenSpline_shaders.dll ... 00:00:20 1743MB | closing mtoa_ParticleInstancer_proc.dll ... 00:00:20 1743MB | closing mtoa_ParticleVolume_proc.dll ... 00:00:20 1743MB | closing xgenSpline_procedural.dll ... 00:00:20 1743MB | closing xgen_procedural.dll ... 00:00:20 1743MB | unloading plugins done 00:00:20 1743MB | Arnold shutdown