00:00:03 1319MB | log started Mon Aug 7 12:30:08 2023 00:00:03 1319MB | Arnold 7.2.1.1 [ec8a2acc] windows x86_64 clang-15.0.7 oiio-2.4.1 osl-1.12.9 vdb-7.1.1 adlsdk-7.4.2.47 clmhub-3.1.1.43 rlm-14.2.5 optix-6.6.0 2023/04/18 02:41:43 00:00:03 1319MB | host application: MtoA 5.3.1.1 6e67ae93 (fix-5.3.1) Maya 2024 00:00:03 1319MB | running on Z4G5Torvi103, pid=12272 00:00:03 1319MB | 1 x Intel(R) Xeon(R) w7-2495X (24 cores, 48 logical) with 130711MB 00:00:03 1319MB | NVIDIA driver version 528.89 (Optix 60805) 00:00:03 1319MB | GPU 0: NVIDIA RTX A6000 @ 1800MHz (compute 8.6) with 49139MB (47574MB available) (NVLink:0) 00:00:03 1319MB | Windows 10 (version 10.0, build 22621) 00:00:03 1319MB | soft limit for open files is set at 2048 00:00:03 1319MB | 00:00:06 1784MB | [color_manager] using color manager of type "color_manager_ocio" 00:00:06 1784MB | [color_manager] unable to determine rendering color space chromaticities, assuming "sRGB" 00:00:06 1784MB | 00:00:06 1784MB | rendering image at 600 x 338, 3 AA samples 00:00:06 1784MB | AA samples max 00:00:06 1784MB | AA sample clamp 00:00:06 1784MB | diffuse samples 5 / depth 3 00:00:06 1784MB | specular samples 2 / depth 1 00:00:06 1784MB | transmission samples 2 / depth 8 00:00:06 1784MB | volume indirect 00:00:06 1784MB | total depth 10 00:00:06 1784MB | bssrdf samples 2 00:00:06 1784MB | light 00:00:06 1784MB | transparency depth 10 00:00:06 1784MB | node initialization done in 0:00.00 (multithreaded) 00:00:06 1784MB | updating 286 nodes 00:00:06 1784MB | node update done in 0:00.00 (multithreaded) 00:00:06 1784MB | [aov] parsing 2 output statements ... 00:00:06 1784MB | [aov] registered driver: "arv_display" (driver_arv) 00:00:06 1784MB | [aov] * "RGBA" of type RGBA filtered by "defaultArnoldFilter/gaussian_filter" (gaussian_filter) 00:00:06 1784MB | [aov] * "object" of type NODE filtered by "_renderViewDefault/closest_filter" (closest_filter) 00:00:06 1784MB | [aov] done preparing 4 AOVs for 2 outputs to 1 driver (0 deep AOVs) 00:00:06 1784MB | starting 42 bucket workers of size 16x16 ... 00:00:06 1787MB | 0% done - 195 rays/pixel 00:00:08 1788MB | 5% done - 3150 rays/pixel 00:00:09 1789MB | 10% done - 2705 rays/pixel 00:00:11 1790MB | 15% done - 2610 rays/pixel 00:00:12 1791MB | 20% done - 1711 rays/pixel 00:00:13 1792MB | 25% done - 2818 rays/pixel 00:00:14 1794MB | 30% done - 2537 rays/pixel 00:00:15 1794MB | 35% done - 1448 rays/pixel 00:00:16 1795MB | 40% done - 2853 rays/pixel 00:00:18 1796MB | 45% done - 2622 rays/pixel 00:00:19 1797MB | 50% done - 2249 rays/pixel 00:00:20 1798MB | 55% done - 2707 rays/pixel 00:00:21 1799MB | 60% done - 2055 rays/pixel 00:00:23 1799MB | 65% done - 2597 rays/pixel 00:00:24 1801MB | 70% done - 2655 rays/pixel 00:00:26 1801MB | 75% done - 2486 rays/pixel 00:00:27 1801MB | 80% done - 2363 rays/pixel 00:00:28 1802MB | 85% done - 1878 rays/pixel 00:00:29 1803MB | 90% done - 2664 rays/pixel 00:00:30 1803MB | 95% done - 2122 rays/pixel 00:00:31 1803MB | 100% done - 1320 rays/pixel 00:00:31 1803MB | render done in 0:24.622 00:00:31 1803MB | render done 00:00:31 1803MB | 00:00:31 1803MB | ----------------------------------------------------------------------------------- 00:00:31 1803MB | scene creation time 0:03.66 machine utilization (0.00%) 00:00:31 1803MB | unaccounted 0:03.66 00:00:31 1803MB | ----------------------------------------------------------------------------------- 00:00:31 1803MB | frame time 0:27.87 machine utilization (86.51%) 00:00:31 1803MB | rendering 0:24.62 00:00:31 1803MB | pixel rendering 0:24.62 00:00:31 1803MB | unaccounted 0:03.25 00:00:31 1803MB | ----------------------------------------------------------------------------------- 00:00:31 1803MB | top session self-times by category 00:00:31 1803MB | ----------------------------------------------------------------------------------- 00:00:31 1803MB | top session self-times by node 00:00:31 1803MB | ----------------------------------------------------------------------------------- 00:00:31 1803MB | peak CPU memory used 1803.86MB 00:00:31 1803MB | at startup 837.83MB 00:00:31 1803MB | AOV samples 2.84MB 00:00:31 1803MB | output buffers 0.29MB 00:00:31 1803MB | node overhead 0.05MB 00:00:31 1803MB | instance overhead 0.00MB 00:00:31 1803MB | message passing 0.08MB 00:00:31 1803MB | memory pools 90.89MB 00:00:31 1803MB | geometry 20.50MB 00:00:31 1803MB | polymesh 20.40MB 00:00:31 1803MB | subdivs 0.10MB 00:00:31 1803MB | accel structs 15.65MB 00:00:31 1803MB | strings 24.50MB 00:00:31 1803MB | unaccounted 811.22MB (note: interactive session) 00:00:31 1803MB | ----------------------------------------------------------------------------------- 00:00:31 1803MB | ray counts ( /pixel, /sample) (% total) (avg. hits) (max hits) 00:00:31 1803MB | camera 2035224 ( 10.04, 1.00) ( 0.42%) ( 0.82) ( 4) 00:00:31 1803MB | shadow 375823714 (1853.17, 184.66) ( 78.10%) ( 0.77) ( 1) 00:00:31 1803MB | diffuse_reflect 103356859 ( 509.65, 50.78) ( 21.48%) ( 0.96) ( 4) 00:00:31 1803MB | total 481215797 (2372.86, 236.44) (100.00%) ( 0.81) ( 4) 00:00:31 1803MB | by ray depth: 0 1 2 3 00:00:31 1803MB | total 16.1% 33.9% 27.4% 22.7% 00:00:31 1803MB | ----------------------------------------------------------------------------------- 00:00:31 1803MB | shader calls ( /pixel, /sample) (% total) 00:00:31 1803MB | primary 100504493 ( 495.58, 49.38) (100.00%) 00:00:31 1803MB | total 100504493 ( 495.58, 49.38) (100.00%) 00:00:31 1803MB | by ray depth: 0 1 2 3 00:00:31 1803MB | total 1.7% 39.4% 32.3% 26.6% 00:00:31 1803MB | ----------------------------------------------------------------------------------- 00:00:31 1803MB | geometry (% hit ) (instances) ( init mem, final mem) 00:00:31 1803MB | lists 1 ( 0.0%) ( 0) ( 0.00, 0.00) 00:00:31 1803MB | polymeshes 255 (100.0%) ( 8) ( 32.02, 20.40) 00:00:31 1803MB | subdivs 1 (100.0%) ( 0) ( 0.03, 0.10) 00:00:31 1803MB | ----------------------------------------------------------------------------------- 00:00:31 1803MB | geometric elements ( min) ( avg.) ( max) 00:00:31 1803MB | objects (top level) 8 ( 8) ( 8.0) ( 8) 00:00:31 1803MB | polygons 513244 ( 1) ( 2012.7) ( 102656) 00:00:31 1803MB | subdiv patches 760 ( 760) ( 760.0) ( 760) 00:00:31 1803MB | ----------------------------------------------------------------------------------- 00:00:31 1803MB | triangle tessellation ( min) ( avg.) ( max) (/ element) (% total) 00:00:31 1803MB | polymeshes 889642 ( 2) ( 3488.8) ( 205312) ( 1.73) ( 99.32%) 00:00:31 1803MB | subdivs 6052 ( 6052) ( 6052.0) ( 6052) ( 7.96) ( 0.68%) 00:00:31 1803MB | iterations 1 6052 ( 6052) ( 6052.0) ( 6052) ( 7.96) ( 0.68%) 00:00:31 1803MB | unique triangles 895694 00:00:31 1803MB | visible triangles 1045378 00:00:31 1803MB | CPU memory use 20.50MB 00:00:31 1803MB | vertices 5.29MB 00:00:31 1803MB | vertex indices 3.28MB 00:00:31 1803MB | polygon base offsets 0.00MB 00:00:31 1803MB | polygon IDs 0.00MB 00:00:31 1803MB | triangulation 0.00MB 00:00:31 1803MB | packed normals 1.35MB 00:00:31 1803MB | normal indices 3.01MB 00:00:31 1803MB | uv coords 0.54MB 00:00:31 1803MB | uv coords idxs 1.47MB 00:00:31 1803MB | uniform indices 0.89MB 00:00:31 1803MB | userdata 4.60MB 00:00:31 1803MB | ----------------------------------------------------------------------------------- 00:00:31 1803MB | number of warnings, warning type: 00:00:31 1803MB | 1: %s: unknown reason 00:00:31 1803MB | 29475: [MtoA] No uv coordinate exists for uv set %s at polygon %i at vertex %i on mesh %s. 00:00:31 1803MB | ----------------------------------------------------------------------------------- 00:00:31 1803MB | performance warnings: 00:00:31 1803MB WARNING | You are tracing 2373 rays per pixel. You may want to double check and reduce your sampling settings. 00:00:31 1804MB | ----------------------------------------------------------------------------------- 00:00:34 1544MB | unloading 10 plugins 00:00:34 1544MB | closing alembic_proc.dll ... 00:00:34 1544MB | closing cryptomatte.dll ... 00:00:34 1544MB | closing usd_proc.dll ... 00:00:34 1539MB | closing hairPhysicalShader_shaders.dll ... 00:00:34 1539MB | closing lookdevkit_shaders.dll ... 00:00:34 1539MB | closing mtoa_shaders.dll ... 00:00:34 1539MB | closing renderSetup_shaders.dll ... 00:00:34 1539MB | closing xgenSpline_shaders.dll ... 00:00:34 1539MB | closing xgenSpline_procedural.dll ... 00:00:34 1538MB | closing xgen_procedural.dll ... 00:00:34 1538MB | unloading plugins done 00:00:34 1538MB | Arnold shutdown