00:00:03 1362MB | log started Tue Nov 7 15:23:43 2023 00:00:03 1362MB | Arnold 7.2.1.1 [ec8a2acc] windows x86_64 clang-15.0.7 oiio-2.4.1 osl-1.12.9 vdb-7.1.1 adlsdk-7.4.2.47 clmhub-3.1.1.43 rlm-14.2.5 optix-6.6.0 2023/04/18 02:41:43 00:00:03 1362MB | host application: MtoA 5.3.1.1 6e67ae93 (fix-5.3.1) Maya 2024 00:00:03 1362MB | running on Z6G5A003, pid=21028 00:00:03 1362MB | 1 x AMD Ryzen Threadripper PRO 7975WX 32-Cores (32 cores, 64 logical) with 130430MB 00:00:03 1362MB | NVIDIA driver version 537.42 (Optix 60806) 00:00:03 1362MB | GPU 0: NVIDIA RTX 6000 Ada Generation @ 2505MHz (compute 8.9) with 49139MB (47141MB available) (NVLink:0) 00:00:03 1362MB | Windows 10 (version 10.0, build 22631) 00:00:03 1362MB | soft limit for open files is set at 2048 00:00:03 1362MB | 00:00:05 1937MB | [color_manager] using color manager of type "color_manager_ocio" 00:00:05 1937MB | [color_manager] unable to determine rendering color space chromaticities, assuming "sRGB" 00:00:05 1937MB | 00:00:05 1937MB | rendering image at 600 x 338, 3 AA samples 00:00:05 1937MB | AA samples max 00:00:05 1937MB | AA sample clamp 00:00:05 1937MB | diffuse samples 5 / depth 3 00:00:05 1937MB | specular samples 2 / depth 1 00:00:05 1937MB | transmission samples 2 / depth 8 00:00:05 1937MB | volume indirect 00:00:05 1937MB | total depth 10 00:00:05 1937MB | bssrdf samples 2 00:00:05 1937MB | light 00:00:05 1937MB | transparency depth 10 00:00:05 1937MB | node initialization done in 0:00.00 (multithreaded) 00:00:05 1937MB | updating 286 nodes 00:00:05 1937MB | node update done in 0:00.00 (multithreaded) 00:00:05 1937MB | [aov] parsing 2 output statements ... 00:00:05 1937MB | [aov] registered driver: "arv_display" (driver_arv) 00:00:05 1937MB | [aov] * "RGBA" of type RGBA filtered by "defaultArnoldFilter/gaussian_filter" (gaussian_filter) 00:00:05 1937MB | [aov] * "object" of type NODE filtered by "_renderViewDefault/closest_filter" (closest_filter) 00:00:05 1937MB | [aov] done preparing 4 AOVs for 2 outputs to 1 driver (0 deep AOVs) 00:00:05 1937MB | starting 58 bucket workers of size 16x16 ... 00:00:05 1939MB | 0% done - 282 rays/pixel 00:00:06 1941MB | 5% done - 4146 rays/pixel 00:00:06 1942MB | 10% done - 1478 rays/pixel 00:00:07 1943MB | 15% done - 2964 rays/pixel 00:00:08 1944MB | 20% done - 2695 rays/pixel 00:00:09 1944MB | 25% done - 2008 rays/pixel 00:00:09 1945MB | 30% done - 2211 rays/pixel 00:00:10 1946MB | 35% done - 2136 rays/pixel 00:00:11 1947MB | 40% done - 3102 rays/pixel 00:00:11 1948MB | 45% done - 1490 rays/pixel 00:00:12 1949MB | 50% done - 3258 rays/pixel 00:00:12 1950MB | 55% done - 1759 rays/pixel 00:00:13 1951MB | 60% done - 3280 rays/pixel 00:00:14 1952MB | 65% done - 1994 rays/pixel 00:00:15 1953MB | 70% done - 2484 rays/pixel 00:00:15 1954MB | 75% done - 2182 rays/pixel 00:00:16 1954MB | 80% done - 2578 rays/pixel 00:00:17 1956MB | 85% done - 2460 rays/pixel 00:00:17 1956MB | 90% done - 2328 rays/pixel 00:00:18 1957MB | 95% done - 2298 rays/pixel 00:00:18 1958MB | 100% done - 683 rays/pixel 00:00:18 1958MB | render done in 0:13.482 00:00:18 1958MB | render done 00:00:18 1958MB | 00:00:18 1958MB | ----------------------------------------------------------------------------------- 00:00:18 1958MB | scene creation time 0:03.44 machine utilization (0.00%) 00:00:18 1958MB | unaccounted 0:03.44 00:00:18 1958MB | ----------------------------------------------------------------------------------- 00:00:18 1958MB | frame time 0:15.36 machine utilization (86.20%) 00:00:18 1958MB | rendering 0:13.48 00:00:18 1958MB | pixel rendering 0:13.48 00:00:18 1958MB | unaccounted 0:01.88 00:00:18 1958MB | ----------------------------------------------------------------------------------- 00:00:18 1958MB | top session self-times by category 00:00:18 1958MB | ----------------------------------------------------------------------------------- 00:00:18 1958MB | top session self-times by node 00:00:18 1958MB | ----------------------------------------------------------------------------------- 00:00:18 1958MB | peak CPU memory used 1958.17MB 00:00:18 1958MB | at startup 854.82MB 00:00:18 1958MB | AOV samples 3.92MB 00:00:18 1958MB | output buffers 0.40MB 00:00:18 1958MB | node overhead 0.05MB 00:00:18 1958MB | instance overhead 0.00MB 00:00:18 1958MB | message passing 0.11MB 00:00:18 1958MB | memory pools 119.52MB 00:00:18 1958MB | geometry 20.50MB 00:00:18 1958MB | polymesh 20.40MB 00:00:18 1958MB | subdivs 0.10MB 00:00:18 1958MB | accel structs 15.86MB 00:00:18 1958MB | strings 24.50MB 00:00:18 1958MB | unaccounted 918.48MB (note: interactive session) 00:00:18 1958MB | ----------------------------------------------------------------------------------- 00:00:18 1958MB | ray counts ( /pixel, /sample) (% total) (avg. hits) (max hits) 00:00:18 1958MB | camera 2035224 ( 10.04, 1.00) ( 0.42%) ( 0.82) ( 4) 00:00:18 1958MB | shadow 375823604 (1853.17, 184.66) ( 78.10%) ( 0.77) ( 1) 00:00:18 1958MB | diffuse_reflect 103356845 ( 509.65, 50.78) ( 21.48%) ( 0.96) ( 4) 00:00:18 1958MB | total 481215673 (2372.86, 236.44) (100.00%) ( 0.81) ( 4) 00:00:18 1958MB | by ray depth: 0 1 2 3 00:00:18 1958MB | total 16.1% 33.9% 27.4% 22.7% 00:00:18 1958MB | ----------------------------------------------------------------------------------- 00:00:18 1958MB | shader calls ( /pixel, /sample) (% total) 00:00:18 1958MB | primary 100504502 ( 495.58, 49.38) (100.00%) 00:00:18 1958MB | total 100504502 ( 495.58, 49.38) (100.00%) 00:00:18 1958MB | by ray depth: 0 1 2 3 00:00:18 1958MB | total 1.7% 39.4% 32.3% 26.6% 00:00:18 1958MB | ----------------------------------------------------------------------------------- 00:00:18 1958MB | geometry (% hit ) (instances) ( init mem, final mem) 00:00:18 1958MB | lists 1 ( 0.0%) ( 0) ( 0.00, 0.00) 00:00:18 1958MB | polymeshes 255 (100.0%) ( 8) ( 32.02, 20.40) 00:00:18 1958MB | subdivs 1 (100.0%) ( 0) ( 0.03, 0.10) 00:00:18 1958MB | ----------------------------------------------------------------------------------- 00:00:18 1958MB | geometric elements ( min) ( avg.) ( max) 00:00:18 1958MB | objects (top level) 8 ( 8) ( 8.0) ( 8) 00:00:18 1958MB | polygons 513244 ( 1) ( 2012.7) ( 102656) 00:00:18 1958MB | subdiv patches 760 ( 760) ( 760.0) ( 760) 00:00:18 1958MB | ----------------------------------------------------------------------------------- 00:00:18 1958MB | triangle tessellation ( min) ( avg.) ( max) (/ element) (% total) 00:00:18 1958MB | polymeshes 889642 ( 2) ( 3488.8) ( 205312) ( 1.73) ( 99.32%) 00:00:18 1958MB | subdivs 6052 ( 6052) ( 6052.0) ( 6052) ( 7.96) ( 0.68%) 00:00:18 1958MB | iterations 1 6052 ( 6052) ( 6052.0) ( 6052) ( 7.96) ( 0.68%) 00:00:18 1958MB | unique triangles 895694 00:00:18 1958MB | visible triangles 1045378 00:00:18 1958MB | CPU memory use 20.50MB 00:00:18 1958MB | vertices 5.29MB 00:00:18 1958MB | vertex indices 3.28MB 00:00:18 1958MB | polygon base offsets 0.00MB 00:00:18 1958MB | polygon IDs 0.00MB 00:00:18 1958MB | triangulation 0.00MB 00:00:18 1958MB | packed normals 1.35MB 00:00:18 1958MB | normal indices 3.01MB 00:00:18 1958MB | uv coords 0.54MB 00:00:18 1958MB | uv coords idxs 1.47MB 00:00:18 1958MB | uniform indices 0.89MB 00:00:18 1958MB | userdata 4.60MB 00:00:18 1958MB | ----------------------------------------------------------------------------------- 00:00:18 1958MB | number of warnings, warning type: 00:00:18 1958MB | 1: %s: unknown reason 00:00:18 1958MB | 29475: [MtoA] No uv coordinate exists for uv set %s at polygon %i at vertex %i on mesh %s. 00:00:18 1958MB | ----------------------------------------------------------------------------------- 00:00:18 1958MB | performance warnings: 00:00:18 1958MB WARNING | You are tracing 2373 rays per pixel. You may want to double check and reduce your sampling settings. 00:00:18 1958MB | ----------------------------------------------------------------------------------- 00:00:19 1673MB | unloading 10 plugins 00:00:19 1673MB | closing alembic_proc.dll ... 00:00:19 1673MB | closing cryptomatte.dll ... 00:00:19 1673MB | closing usd_proc.dll ... 00:00:19 1668MB | closing hairPhysicalShader_shaders.dll ... 00:00:19 1668MB | closing lookdevkit_shaders.dll ... 00:00:19 1668MB | closing mtoa_shaders.dll ... 00:00:19 1668MB | closing renderSetup_shaders.dll ... 00:00:19 1668MB | closing xgenSpline_shaders.dll ... 00:00:19 1668MB | closing xgenSpline_procedural.dll ... 00:00:19 1668MB | closing xgen_procedural.dll ... 00:00:19 1668MB | unloading plugins done 00:00:19 1668MB | Arnold shutdown