00:00:03 1405MB | log started Mon Aug 21 14:26:25 2023 00:00:03 1405MB | Arnold 7.2.0.0 [3560d69f] windows x86_64 clang-10.0.1 oiio-2.4.1 osl-1.12.0 vdb-7.1.1 adlsdk-7.4.2.47 clmhub-3.1.1.43 rlm-14.2.5 optix-6.6.0 2023/02/06 16:46:20 00:00:03 1405MB | host application: MtoA 5.3.0 467bd77f (fix-5.3.0) Maya 2024 00:00:03 1405MB | running on FuryG10-Bench3, pid=8540 00:00:03 1405MB | 1 x 13th Gen Intel(R) Core(TM) i9-13950HX (32 cores, 32 logical) with 65136MB 00:00:03 1405MB | NVIDIA driver version 528.90 (Optix 60805) 00:00:03 1405MB | GPU 0: NVIDIA RTX 4000 Ada Generation Laptop GPU @ 1800MHz (compute 8.9) with 12281MB (11395MB available) (NVLink:0) 00:00:03 1405MB | Windows 10 (version 10.0, build 22621) 00:00:03 1405MB | soft limit for open files is set at 2048 00:00:03 1405MB | 00:00:08 1824MB | [color_manager] using color manager of type "color_manager_ocio" 00:00:08 1824MB | [color_manager] unable to determine rendering color space chromaticities, assuming "sRGB" 00:00:08 1824MB | 00:00:08 1824MB | rendering image at 600 x 338, 3 AA samples 00:00:08 1824MB | AA samples max 00:00:08 1824MB | AA sample clamp 00:00:08 1824MB | diffuse samples 5 / depth 3 00:00:08 1824MB | specular samples 2 / depth 1 00:00:08 1824MB | transmission samples 2 / depth 8 00:00:08 1824MB | volume indirect 00:00:08 1824MB | total depth 10 00:00:08 1824MB | bssrdf samples 2 00:00:08 1824MB | transparency depth 10 00:00:08 1824MB | node initialization done in 0:00.00 (multithreaded) 00:00:08 1824MB | updating 286 nodes 00:00:08 1824MB | node update done in 0:00.00 (multithreaded) 00:00:08 1824MB | [aov] parsing 2 output statements ... 00:00:08 1824MB | [aov] registered driver: "arv_display" (driver_arv) 00:00:08 1824MB | [aov] * "RGBA" of type RGBA filtered by "defaultArnoldFilter/gaussian_filter" (gaussian_filter) 00:00:08 1824MB | [aov] * "object" of type NODE filtered by "_renderViewDefault/closest_filter" (closest_filter) 00:00:08 1824MB | [aov] done preparing 4 AOVs for 2 outputs to 1 driver (0 deep AOVs) 00:00:08 1824MB | starting 26 bucket workers of size 16x16 ... 00:00:08 1825MB | 0% done - 164 rays/pixel 00:00:10 1844MB | 5% done - 2414 rays/pixel 00:00:12 1845MB | 10% done - 2843 rays/pixel 00:00:14 1847MB | 15% done - 2444 rays/pixel 00:00:16 1848MB | 20% done - 2202 rays/pixel 00:00:18 1849MB | 25% done - 2666 rays/pixel 00:00:20 1850MB | 30% done - 2485 rays/pixel 00:00:21 1851MB | 35% done - 1850 rays/pixel 00:00:23 1851MB | 40% done - 2309 rays/pixel 00:00:25 1851MB | 45% done - 2624 rays/pixel 00:00:27 1852MB | 50% done - 2377 rays/pixel 00:00:29 1852MB | 55% done - 2550 rays/pixel 00:00:31 1853MB | 60% done - 2362 rays/pixel 00:00:33 1853MB | 65% done - 2648 rays/pixel 00:00:35 1868MB | 70% done - 2334 rays/pixel 00:00:37 1868MB | 75% done - 2372 rays/pixel 00:00:39 1868MB | 80% done - 2217 rays/pixel 00:00:42 1868MB | 85% done - 2478 rays/pixel 00:00:44 1868MB | 90% done - 2374 rays/pixel 00:00:47 1868MB | 95% done - 2372 rays/pixel 00:00:48 1868MB | 100% done - 1595 rays/pixel 00:00:48 1868MB | render done in 0:40.334 00:00:48 1868MB | render done 00:00:48 1868MB | 00:00:48 1868MB | ----------------------------------------------------------------------------------- 00:00:48 1868MB | scene creation time 0:03.19 machine utilization (0.00%) 00:00:48 1868MB | unaccounted 0:03.19 00:00:48 1868MB | ----------------------------------------------------------------------------------- 00:00:48 1868MB | frame time 0:45.36 machine utilization (78.26%) 00:00:48 1868MB | rendering 0:40.33 00:00:48 1868MB | pixel rendering 0:40.33 00:00:48 1868MB | unaccounted 0:05.02 00:00:48 1868MB | ----------------------------------------------------------------------------------- 00:00:48 1868MB | top session self-times by category 00:00:48 1868MB | ----------------------------------------------------------------------------------- 00:00:48 1868MB | top session self-times by node 00:00:48 1868MB | ----------------------------------------------------------------------------------- 00:00:48 1868MB | peak CPU memory used 1870.26MB 00:00:48 1868MB | at startup 928.02MB 00:00:48 1868MB | AOV samples 1.76MB 00:00:48 1868MB | output buffers 0.18MB 00:00:48 1868MB | node overhead 0.05MB 00:00:48 1868MB | instance overhead 0.00MB 00:00:48 1868MB | message passing 0.05MB 00:00:48 1868MB | memory pools 60.76MB 00:00:48 1868MB | geometry 20.50MB 00:00:48 1868MB | polymesh 20.40MB 00:00:48 1868MB | subdivs 0.10MB 00:00:48 1868MB | accel structs 15.54MB 00:00:48 1868MB | strings 24.25MB 00:00:48 1868MB | unaccounted 819.14MB (note: interactive session) 00:00:48 1868MB | ----------------------------------------------------------------------------------- 00:00:48 1868MB | ray counts ( /pixel, /sample) (% total) (avg. hits) (max hits) 00:00:48 1868MB | camera 2035224 ( 10.04, 1.00) ( 0.42%) ( 0.83) ( 4) 00:00:48 1868MB | shadow 375823420 (1853.17, 184.66) ( 78.10%) ( 0.77) ( 1) 00:00:48 1868MB | diffuse_reflect 103356902 ( 509.65, 50.78) ( 21.48%) ( 0.96) ( 4) 00:00:48 1868MB | total 481215546 (2372.86, 236.44) (100.00%) ( 0.81) ( 4) 00:00:48 1868MB | by ray depth: 0 1 2 3 00:00:48 1868MB | total 16.1% 33.9% 27.4% 22.7% 00:00:48 1868MB | ----------------------------------------------------------------------------------- 00:00:48 1868MB | shader calls ( /pixel, /sample) (% total) 00:00:48 1868MB | primary 100504573 ( 495.58, 49.38) (100.00%) 00:00:48 1868MB | total 100504573 ( 495.58, 49.38) (100.00%) 00:00:48 1868MB | by ray depth: 0 1 2 3 00:00:48 1868MB | total 1.7% 39.4% 32.3% 26.6% 00:00:48 1868MB | ----------------------------------------------------------------------------------- 00:00:48 1868MB | geometry (% hit ) (instances) ( init mem, final mem) 00:00:48 1868MB | lists 1 ( 0.0%) ( 0) ( 0.00, 0.00) 00:00:48 1868MB | polymeshes 255 (100.0%) ( 8) ( 32.02, 20.40) 00:00:48 1868MB | subdivs 1 (100.0%) ( 0) ( 0.03, 0.10) 00:00:48 1868MB | ----------------------------------------------------------------------------------- 00:00:48 1868MB | geometric elements ( min) ( avg.) ( max) 00:00:48 1868MB | objects (top level) 8 ( 8) ( 8.0) ( 8) 00:00:48 1868MB | polygons 513244 ( 1) ( 2012.7) ( 102656) 00:00:48 1868MB | subdiv patches 760 ( 760) ( 760.0) ( 760) 00:00:48 1868MB | ----------------------------------------------------------------------------------- 00:00:48 1868MB | triangle tessellation ( min) ( avg.) ( max) (/ element) (% total) 00:00:48 1868MB | polymeshes 889642 ( 2) ( 3488.8) ( 205312) ( 1.73) ( 99.32%) 00:00:48 1868MB | subdivs 6052 ( 6052) ( 6052.0) ( 6052) ( 7.96) ( 0.68%) 00:00:48 1868MB | iterations 1 6052 ( 6052) ( 6052.0) ( 6052) ( 7.96) ( 0.68%) 00:00:48 1868MB | unique triangles 895694 00:00:48 1868MB | visible triangles 1045378 00:00:48 1868MB | CPU memory use 20.50MB 00:00:48 1868MB | vertices 5.29MB 00:00:48 1868MB | vertex indices 3.28MB 00:00:48 1868MB | polygon base offsets 0.00MB 00:00:48 1868MB | polygon IDs 0.00MB 00:00:48 1868MB | triangulation 0.00MB 00:00:48 1868MB | packed normals 1.35MB 00:00:48 1868MB | normal indices 3.01MB 00:00:48 1868MB | uv coords 0.54MB 00:00:48 1868MB | uv coords idxs 1.47MB 00:00:48 1868MB | uniform indices 0.89MB 00:00:48 1868MB | userdata 4.60MB 00:00:48 1868MB | ----------------------------------------------------------------------------------- 00:00:48 1868MB | number of warnings, warning type: 00:00:48 1868MB | 29475: [MtoA] No uv coordinate exists for uv set %s at polygon %i at vertex %i on mesh %s. 00:00:48 1868MB | ----------------------------------------------------------------------------------- 00:00:48 1868MB | performance warnings: 00:00:48 1868MB WARNING | You are tracing 2373 rays per pixel. You may want to double check and reduce your sampling settings. 00:00:48 1868MB | ----------------------------------------------------------------------------------- 00:00:49 1643MB | unloading 10 plugins 00:00:49 1643MB | closing alembic_proc.dll ... 00:00:49 1643MB | closing cryptomatte.dll ... 00:00:49 1642MB | closing usd_proc.dll ... 00:00:49 1638MB | closing hairPhysicalShader_shaders.dll ... 00:00:49 1638MB | closing lookdevkit_shaders.dll ... 00:00:49 1638MB | closing mtoa_shaders.dll ... 00:00:49 1638MB | closing renderSetup_shaders.dll ... 00:00:49 1638MB | closing xgenSpline_shaders.dll ... 00:00:49 1638MB | closing xgenSpline_procedural.dll ... 00:00:49 1638MB | closing xgen_procedural.dll ... 00:00:49 1638MB | unloading plugins done 00:00:49 1638MB | Arnold shutdown