!-----------------------------------------------------------------------------! ! Configuration Data -- edit as required ! ! ! ! Multiple-line values may be entered by appending ! "! sequential numerals to the key, starting from 0, !" ! like this: ! ! nx3bench.config.comment0 = First comment line ! ! nx3bench.config.comment1 = Second comment line ! !------------------------------------------------------------------------------! nx3bench.config.system_id = BOXX 4400 Pentium4 EE 3.73ghz ATI FireGL V7300 nx3bench.config.system_id.short = BOXX 4400 Pentium4 EE 3.73ghz ATI FireGL V7300 nx3bench.config.hw.cpu = Intel Pentium4 Extreme Edition 3.73ghz nx3bench.config.hw.num_cpus = 1 nx3bench.config.hw.l1_cache = 12K(I) (u-code) / 16K(D) nx3bench.config.hw.l2_cache = 2048k nx3bench.config.hw.l3_cache = nx3bench.config.hw.memory = 2 GB (2-Dimms) DDR2 667 nx3bench.config.hw.page_size = 4096 nx3bench.config.graphics.memory = 512MB nx3bench.config.hw.cores_per_CPU = 1 nx3bench.config.graphics.accelerator = ATI FireGL V7300 nx3bench.config.graphics.color_depth = 32 nx3bench.config.graphics.overlay_underlay = 16/0 + 16/0 bits nx3bench.config.graphics.depth_buffer = 24 bit nx3bench.config.graphics.stencil_buffer = 8 bit nx3bench.config.graphics.accum_buffer = 0 bit nx3bench.config.graphics.aux_buffer = 0 bit nx3bench.config.graphics.other_buffer = 0 bit nx3bench.config.graphics.dl_memory = Virtual Memory nx3bench.config.graphics.texture_memory = Unified nx3bench.config.graphics.display_model = Samsung Syncmaster 940B nx3bench.config.graphics.screen_width = 1280 nx3bench.config.graphics.screen_height = 1024 nx3bench.config.graphics.display_size = 19" nx3bench.config.graphics.refresh_rate = 60Hz nx3bench.config.graphics.swap_on_retrace = Off nx3bench.config.disk.size = 80 GB nx3bench.config.disk.model = Deskstar 7K80 nx3bench.config.disk.RPM = 7200 RPM nx3bench.config.disk.interface = SATA 3.0Gb/s (Serial) nx3bench.config.disk.controller = Integrated nx3bench.config.sw.os_version = Service Pack 2 nx3bench.config.sw.os = Microsoft Windows XP Pro nx3bench.config.sw.windows_system = Windows nx3bench.config.sw.api_vendor = ATI Technologies, Inc nx3bench.config.sw.api_version = 2.0.5648 nx3bench.config.sw.api_extensions = GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_imaging GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_shader_texture_lod GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_KTX_buffer_region GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control nx3bench.config.sw.graphics_driver = 8.223 nx3bench.config.sw.app_version = 3 nx3bench.config.sw.app_build = 3.0.3.2 nx3bench.config.submission_date = 14-Mar-06 nx3bench.config.test_date = 13-Mar-06 nx3bench.config.submitter = ATI Research nx3bench.config.availability = 20-Mar-06 nx3bench.config.price = $4,784 (includes monitor) nx3bench.config.comment0 = $4369 is cost of system. $415 price is cost of monitor. System configuration and Samsung monitor are not sold online but can be purchased over the phone from BOXX Technologies (877)877-2699. Both are fully supported by BOXX. nx3bench.config.comment1 = ATI 8.223 FireGL driver is preloaded onto the system and supported by BOXX Technologies. Driver also download-able from www.ati.com. nx3bench.config.comment2 = Test was performed with View Frustum Culling disabled. nx3bench.config.submissiontype = Single Supplier !-------------------------------------------------------------------------! ! Score Data ! ! Do not edit any portion of this file after this line ! !-------------------------------------------------------------------------! nx3bench.overall.composite = 3.24 nx3bench.overall.runtime = 1297.65 nx3bench.graphics.composite = 7.78 nx3bench.graphics.runtime = 378.71 nx3bench.cpu.composite = 1.4 nx3bench.cpu.runtime = 807.03 nx3bench.io.composite = 1.19 nx3bench.io.runtime = 111.91 nx3bench.Medium.Model.Shaded = 89.53 nx3bench.Medium.Model.Wire.Frame= 37.44 nx3bench.Large.Shaded = 74.84 nx3bench.Large.Wire.Frame = 56.5 nx3bench.Large.Shaded.w/edges = 127.4 nx3bench.Large.Wire.Frame = 60.83 nx3bench.Total.shaded_edge_off_rotation = 9.63 nx3bench.Total.shaded_edge_on_rotation = 7.40 nx3bench.Total.shaded_smooth_edge_on_rotation = 6.57 nx3bench.Total.shaded_smooth_edge_on_rotation_6lights = 9.8 nx3bench.total_lights_and_edges_ops = 8.23 nx3bench.Total.HiddenSurfaceRemoval = 1.35 !----------------------------------------------------------! ! END ! !----------------------------------------------------------!