!------------------------------------------------------!
! Configuration Data -- edit as required !
! !
! Multiple-line values may be entered by appending !
! sequential numerals to the key, starting from 0, !
! like this: !
! maya2009.config.comment0 = First comment line !
! maya2009.config.comment1 = Second comment line !
!------------------------------------------------------!
maya2009.config.system_id = Dell Precision Workstation R5500 3.46GHz nVidia Quadro 6000
maya2009.config.system_id.short = Dell Precision Workstation R5500 3.46GHz nVidia Quadro 6000
maya2009.config.hw.cpu_model = Intel Xeon X5690
maya2009.config.hw.cpu_characteristics = Intel® Turbo Boost Technology up to 3.73 GHz
maya2009.config.hw.cpu_frequency = 3.46 GHz
maya2009.config.hw.num_populated_processor_sockets = 1
maya2009.config.hw.cores_per_processor_socket = 6
maya2009.config.hw.threads_per_core = 1
maya2009.config.hw.primary_cache_per_core = 32k (I) / 32k (D)
maya2009.config.hw.secondary_cache_per_socket = 1536KB
maya2009.config.hw.tertiary_cache_per_socket = 12288KB
maya2009.config.hw.memory = 6GB DDR3 10600E, ECC
maya2009.config.hw.memory_configuration = 3x2GB
maya2009.config.hw.page_size = 4096
maya2009.config.graphics.accelerator = nVidia Quadro 6000
maya2009.config.graphics.memory = 6GB
maya2009.config.graphics.display_model = Dell U2410
maya2009.config.graphics.screen_width = 1920
maya2009.config.graphics.screen_height = 1200
maya2009.config.graphics.display_size = 24"
maya2009.config.graphics.refresh_rate = 60Hz
maya2009.config.graphics.swap_on_retrace = Off
maya2009.config.disk.size = 500GB
maya2009.config.disk.model = Western Digital
maya2009.config.disk.RPM = 7200
maya2009.config.disk.interface = SATA
maya2009.config.disk.controller = Integrated
maya2009.config.sw.os_version = SP1
maya2009.config.sw.os = Microsoft Windows 7 Professional 64-bit
maya2009.config.sw.windows_system = Windows
maya2009.config.sw.api = OpenGL
maya2009.config.sw.api_vendor = NVIDIA CORPORATION
maya2009.config.sw.api_version = 4.0.0
maya2009.config.sw.api_extensions = GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_subroutine GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_video_capture GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
maya2009.config.sw.graphics_driver = 261.3
maya2009.config.sw.app_version = 2009
maya2009.config.sw.app_build = SP 1a
maya2009.config.submission_date = 4/29/2011
maya2009.config.test_date = 4/21/2011
maya2009.config.submitter = Dell, Inc.
maya2009.config.availability = 5/3/2011
maya2009.config.price = $10,472 (as of 5/5/2011)(list)(includes monitor)
maya2009.config.comment0= Orderable through the Dell store here . Driver can be downloaded here (click here)href="http://support.dell.com/support/downloads/index.aspx?c=us&cs=04&l=en&s=bsd">Download section of the Dell support site.
maya2009.config.comment1= Monitor Price $599
maya2009.config.comment2= Intel Turbo Boost Mode Enabled (up to 3.73GHz)
maya2009.config.comment3= HT turned off
maya2009.config.comment4= Intel Turbo Boost Mode Enabled
maya2009.config.comment5= Superfetch enabled
maya2009.config.comment6= Windows Aero was disabled
maya2009.config.submissiontype = single supplier
!------------------------------------------------------!
! Score Data !
! Do not edit any portion of this file after this line !
!------------------------------------------------------!
maya2009.result.SCORE = 4.33
maya2009.result.GFX_composite = 4.36
maya2009.result.CPU_composite = 4.76
maya2009.result.I/O_composite = 3.42
maya2009.result.werewolf.project.time = 1.48
maya2009.result.werewolf.gfx.wireframe.time = 2.55
maya2009.result.werewolf.gfx.wireframehq.time = 1.33
maya2009.result.werewolf.gfx.smoothshaded.time = 2.90
maya2009.result.werewolf.gfx.smoothshadedhq.time = 12.24
maya2009.result.werewolf.texturedownload.time = 4.47
maya2009.result.werewolf.gfx.textured.time = 5.68
maya2009.result.werewolf.gfx.texturedhq.time = 13.71
maya2009.result.werewolf.gfx.texturedselected.time = 5.21
maya2009.result.werewolf.gfxtexturedhilited.time = 8.76
maya2009.result.hand.project.time = 26.29
maya2009.result.hand.gfx.wireframe.time = 2.60
maya2009.result.hand.gfx.wireframehq.time = 1.01
maya2009.result.hand.gfx.smoothshaded.time = 2.37
maya2009.result.hand.gfx.smoothshadedhq.time = 2.67
maya2009.result.hand.texturedownload.time = 0.08
maya2009.result.hand.gfx.textured.time = 2.37
maya2009.result.hand.gfx.texturedhq.time = 2.69
maya2009.result.hand.gfx.texturedselected.time = 3.92
maya2009.result.hand.gfxtexturedhilited.time = 5.05
maya2009.result.insect.project.time = 0.94
maya2009.result.insect.gfx.wireframe.time = 4.91
maya2009.result.insect.gfx.smoothshaded.time = 7.67
maya2009.result.insect.texturedownload.time = 0.76
maya2009.result.insect.gfx.textured.time = 13.02
maya2009.result.insect.gfx.texturedselected.time = 13.93
maya2009.result.insect.gfxtexturedhilited.time = 15.42
maya2009.result.squid.project.time = 0.89
maya2009.result.squid.gfx.wireframe.time = 5.22
maya2009.result.squid.gfx.wireframehq.time = 2.12
maya2009.result.squid.gfx.smoothshaded.time = 7.25
maya2009.result.squid.gfx.smoothshadedhq.time = 18.89
maya2009.result.squid.texturedownload.time = 7.59
maya2009.result.squid.gfx.textured.time = 10.20
maya2009.result.squid.gfx.texturedhq.time = 19.90
maya2009.result.squid.gfx.texturedselected.time = 10.83
maya2009.result.squid.gfxtexturedhilited.time = 11.95
maya2009.result.toystore.project.time = 2.21
maya2009.result.toystore.wireframe.time= 45.18
maya2009.result.toystore.smoothshaded.time= 57.75
maya2009.result.toystore.texturedownload.time= 2.16
maya2009.result.toystore.textured.time= 131.46
maya2009.result.mayasoftware.project.time= 0.35
maya2009.result.mayasoftware.render.time= 10.75
maya2009.result.mayahardware.project.time= 0.34
maya2009.result.mayahardware.render.time= 2.46
maya2009.result.handdef.project.time= 4.72
maya2009.result.handdef.render.time= 58.81
!------------------------------------------------------!
! END !
!------------------------------------------------------!