!-----------------------------------------------------------------!
! Configuration Data -- edit as required !
! !
! Multiple-line values may be entered by appending !
! sequential numerals to the key, starting from 0, like this: !
! lightwave96.config.comment0 = First comment line !
! lightwave96.config.comment1 = Second comment line !
!-----------------------------------------------------------------!
lightwave96.config.system_id = HP Z800 Workstation X5680 3.33GHz ATI FirePro V8800
lightwave96.config.system_id.short = HP Z800 Workstation X5680 3.33GHz ATI FirePro V8800
lightwave96.config.hw.cpu_model = Intel Xeon X5680 3.33GHz, 12MB L3, 1333MHz
lightwave96.config.hw.cpu_characteristics = Intel® Turbo Boost Technology up to 3.60GHz
lightwave96.config.hw.cpu_frequency = 3.33GHz
lightwave96.config.hw.num_populated_processor_sockets = 2
lightwave96.config.hw.cores_per_processor_socket = 6
lightwave96.config.hw.threads_per_core = 2
lightwave96.config.hw.primary_cache_per_core = 32K(I) / 32K(D)
lightwave96.config.hw.secondary_cache_per_socket = 1536K
lightwave96.config.hw.tertiary_cache_per_socket = 12MB
lightwave96.config.hw.memory = 6GB DDR3-1333 ECC RAM
lightwave96.config.hw.memory_configuration = 6x1GB (3GB on each processor)
lightwave96.config.hw.page_size = 4096
lightwave96.config.graphics.accelerator = ATI FirePro V8800
lightwave96.config.graphics.memory = 2GB
lightwave96.config.graphics.display_model = HP ZR24w
lightwave96.config.graphics.screen_width = 1920
lightwave96.config.graphics.screen_height = 1200
lightwave96.config.graphics.display_size = 24"
lightwave96.config.graphics.refresh_rate = 60Hz
lightwave96.config.graphics.swap_on_retrace = off
lightwave96.config.disk.size = 320GB
lightwave96.config.disk.model = Seagate Barracuda
lightwave96.config.disk.RPM = 7200
lightwave96.config.disk.interface = SATA 3Gb/s
lightwave96.config.disk.controller = integrated
lightwave96.config.sw.os_version = SP0
lightwave96.config.sw.os = Microsoft Windows 7 Professional 64-bit
lightwave96.config.sw.windows_system = Windows
lightwave96.config.sw.api = OpenGL
lightwave96.config.sw.api_vendor = ATI TECHNOLOGIES INC.
lightwave96.config.sw.api_version = 3.2.9535 Compatibility Profile Context FireGL
lightwave96.config.sw.api_extensions = GL_AMDX_name_gen_delete GL_AMDX_random_access_target GL_AMDX_vertex_shader_tessellator GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_compression_dxt6 GL_AMD_texture_compression_dxt7 GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_buffer_object_rgb32 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
lightwave96.config.sw.graphics_driver = 8.701.1.3
lightwave96.config.sw.app_version = 9.6 for Windows 64-bit
lightwave96.config.sw.app_build = SP0
lightwave96.config.submission_date = 08/20/2010
lightwave96.config.test_date = 08/12/2010
lightwave96.config.submitter = HP
lightwave96.config.availability = 08/2010
lightwave96.config.price = $9,833 (as of 08/12/2010)(list)(does not include monitor)
lightwave96.config.comment = System can be ordered from HP's web-site (click here) or from an HP workstations sales representative. Graphics driver available for download from HP's support website (click here). System BIOS version 3.10. Intel Turbo Boost Mode enabled. HP Enhanced Turbo setting enabled. Intel Hyper-Threading enabled. Idle power savings normal. Windows Aero disabled. Display price is $425.
lightwave96.config.submissiontype = Single Supplier
!------------------------------------------------------!
! Score Data !
!------------------------------------------------------!
lightwave96.result.interactive.score = 3.34
lightwave96.result.render.score = 9.43
lightwave96.result.multitask.score = 6.16
lightwave96.result.interactive.Koringkrek.Animation = 2.65
lightwave96.result.interactive.Koringkrek.OpenGL_Playback_noGLSL_VBO = 3.67
lightwave96.result.interactive.Koringkrek.OpenGL_Playback_GLSL_VBO = 15.30
lightwave96.result.interactive.Koringkrek.OpenGL_Playback_GLSL_noVBO = 13.85
lightwave96.result.interactive.Koringkrek.OpenGL_Playback_noGLSL_noVBO = 6.36
lightwave96.result.interactive.Zombie.Animation = 5.33
lightwave96.result.interactive.Zombie.OpenGL_Playback_noGLSL_VBO = 9.74
lightwave96.result.interactive.Zombie.OpenGL_Playback_GLSL_VBO = 11.62
lightwave96.result.interactive.Zombie.OpenGL_Playback_GLSL_noVBO = 11.38
lightwave96.result.interactive.Zombie.OpenGL_Playback_noGLSL_noVBO = 9.72
lightwave96.result.interactive.ELS.OpenGL_Playback_Multiple_views = 75.49
lightwave96.result.interactive.Wall_Break.OpenGL_Playback_Particles = 9.71
lightwave96.result.interactive.OpenGL.OpenGL_Playback_noGLSL_VBO = 34.58
lightwave96.result.interactive.OpenGL.OpenGL_Playback_GLSL_VBO = 8.38
lightwave96.result.interactive.OpenGL.OpenGL_Playback_GLSL_noVBO = 33.14
lightwave96.result.interactive.OpenGL.OpenGL_Playback_noGLSL_noVBO = 20.56
lightwave96.result.render.ELS.Render_Frame_Monte_Carlo_Radiosity_720p = 48.58
lightwave96.result.render.Matrix.Render_Frame_Volumetric_Light_Subdivison_Surfaces = 23.54
lightwave96.result.render.Lewis_Maserati.Render_Frame_Backdrop_Radiosity = 23.93
lightwave96.result.render.Lewis_Chair.Render_Frame_Radiosity = 36.35
lightwave96.result.render.Wall_Break.Render_Frame_Hypervoxel_particles = 79.89
lightwave96.result.render.Virus.Render_Frame_Hypervoxels = 32.98
lightwave96.result.render.Teaset.Render_Frame = 6.83
lightwave96.result.render.Rings.Render_Frame_Reflections_Radiosity = 65.02
lightwave96.result.single_task.Total_Running_Time = 897.33
lightwave96.result.mt_interactive.Koringkrek.Animation = 3.47
lightwave96.result.mt_interactive.Koringkrek.OpenGL_Playback_noGLSL_VBO = 4.20
lightwave96.result.mt_interactive.Koringkrek.OpenGL_Playback_GLSL_VBO = 17.00
lightwave96.result.mt_interactive.Koringkrek.OpenGL_Playback_GLSL_noVBO = 17.13
lightwave96.result.mt_interactive.Koringkrek.OpenGL_Playback_noGLSL_noVBO = 7.08
lightwave96.result.mt_interactive.Zombie.Animation = 6.77
lightwave96.result.mt_interactive.Zombie.OpenGL_Playback_noGLSL_VBO = 11.51
lightwave96.result.mt_interactive.Zombie.OpenGL_Playback_GLSL_VBO = 13.36
lightwave96.result.mt_interactive.Zombie.OpenGL_Playback_GLSL_noVBO = 12.76
lightwave96.result.mt_interactive.Zombie.OpenGL_Playback_noGLSL_noVBO = 11.96
lightwave96.result.mt_interactive.ELS.OpenGL_Playback_Multiple_views = 87.29
lightwave96.result.mt_interactive.Wall_Break.OpenGL_Playback_Particles = 9.54
lightwave96.result.mt_interactive.OpenGL.OpenGL_Playback_noGLSL_VBO = 34.50
lightwave96.result.mt_interactive.OpenGL.OpenGL_Playback_GLSL_VBO = 8.22
lightwave96.result.mt_interactive.OpenGL.OpenGL_Playback_GLSL_noVBO = 33.11
lightwave96.result.mt_interactive.OpenGL.OpenGL_Playback_noGLSL_noVBO = 20.53
lightwave96.result.mt_interactive.Total_Running_Time = 542.33
lightwave96.result.mt_render.ELS.Render_Frame_Monte_Carlo_Radiosity_720p = 50.37
lightwave96.result.mt_render.Matrix.Render_Frame_Volumetric_Light_Subdivison_Surfaces = 25.78
lightwave96.result.mt_render.Lewis_Maserati.Render_Frame_Backdrop_Radiosity = 25.63
lightwave96.result.mt_render.Lewis_Chair.Render_Frame_Radiosity = 37.93
lightwave96.result.mt_render.Wall_Break.Render_Frame_Hypervoxel_particles = 82.73
lightwave96.result.mt_render.Virus.Render_Frame_Hypervoxels = 34.78
lightwave96.result.mt_render.Teaset.Render_Frame = 7.38
lightwave96.result.mt_render.Rings.Render_Frame_Reflections_Radiosity = 68.60
lightwave96.result.mt_render.Total_Running_Time = 395.33
!------------------------------------------------------!
! END !
!------------------------------------------------------!