!-----------------------------------------------------------------------------! ! Configuration Data -- edit as required ! ! ! ! Multiple-line values may be entered by appending ! ! sequential numerals to the key, starting from 0, ! ! like this: ! ! nx4mark.config.comment0 = First comment line ! ! nx4mark.config.comment1 = Second comment line ! !------------------------------------------------------------------------------! nx4mark.config.system_id = HP EliteBook 8730w Mobile Workstation 3.06GHz NVIDIA Quadro FX 3700M nx4mark.config.system_id.short = HP EliteBook 8730w Mobile Workstation 3.06GHz NVIDIA Quadro FX 3700M nx4mark.config.hw.cpu = Intel Core2 Duo Extreme Processor X9100, 3.06GHz,6M L2,1066 nx4mark.config.hw.num_populated_processor_sockets = 1 nx4mark.config.hw.cores_per_processor_socket = 2 nx4mark.config.hw.l1_cache_per_core = 32K(I) / 32K(D) nx4mark.config.hw.l2_cache_per_socket =6MB nx4mark.config.hw.l3_cache_per_socket = 0 nx4mark.config.hw.memory = 4GB DDR2-800MHz nx4mark.config.hw.memory_configuration = 2 x 2GB nx4mark.config.hw.page_size = 4092 nx4mark.config.graphics.accelerator = NVIDIA Quadro FX 3700M nx4mark.config.graphics.memory = 1GB nx4mark.config.graphics.display_model =integrated nx4mark.config.graphics.screen_width = 1280 nx4mark.config.graphics.screen_height = 1024 nx4mark.config.graphics.display_size = 17" WUXGA (1920x1200) nx4mark.config.graphics.refresh_rate = 60Hz nx4mark.config.graphics.swap_on_retrace = Off nx4mark.config.disk.size = 320GB nx4mark.config.disk.model = Hitachi nx4mark.config.disk.RPM = 7200 nx4mark.config.disk.interface = SATA 3Gb/s nx4mark.config.disk.controller = Integrated nx4mark.config.sw.os = Microsoft Windows XP Pro nx4mark.config.sw.os_version = SP3 nx4mark.config.sw.windows_system = Windows nx4mark.config.sw.api = OpenGL nx4mark.config.sw.api_vendor = NVIDIA CORPORATION nx4mark.config.sw.api_version = 2.1.2 nx4mark.config.sw.api_extensions = GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint nx4mark.config.sw.graphics_driver = 176.87 nx4mark.config.sw.app_version = 4 nx4mark.config.sw.app_build = 4.0.3.3 nx4mark.config.submission_date = 02/06/2009 nx4mark.config.test_date = 02/04/2009 nx4mark.config.submitter = HP nx4mark.config.availability = 11/18/2008 nx4mark.config.price = $4,209 (as of 02/06/2009)(list) nx4mark.config.comment0 = System is orderable from HP's website (click here). Graphics driver is downloadable from HP's support website (click here). nx4mark.config.comment1 = View frustrum culling and translucency disabled. nx4mark.config.submissiontype = single supplier !-------------------------------------------------------------------------! ! Score Data ! ! Do not edit any portion of this file after this line ! !-------------------------------------------------------------------------! nx4mark.overall.composite = 9.27 nx4mark.overall.runtime = 607.67 nx4mark.graphics.composite = 14.22 nx4mark.graphics.runtime = 294.48 nx4mark.cpu.composite = 4.70 nx4mark.cpu.runtime = 259.54 nx4mark.io.composite = 4.23 nx4mark.io.runtime = 53.65 nx4mark.small model 1 fully shaded =19.33 nx4mark.small model 1 wireframe =11.61 nx4mark.small model 2 fully shaded =18.89 nx4mark.small model 2 wireframe =10.23 nx4mark.medium model fully shaded =25.58 nx4mark.medium model wireframe =22.76 nx4mark.large model fully shaded =21.22 nx4mark.large model wireframe =32.47 nx4mark.large model w/edges fully shaded =30.86 nx4mark.large model w/edges wireframe =25.52 nx4mark.boolean =17.95 nx4mark.Total shaded_edge_off_rotation =13.3 nx4mark.Total shaded_edge_on_rotation =23.69 nx4mark.Total shaded_smooth_edge_on_rotation =23.61 nx4mark.Total shaded_smooth_edge_on_rotation_6lights =23.91 nx4mark.total_lights_and_edges_ops =80.71 nx4mark.Total HiddenSurfaceRemoval =138.28 !----------------------------------------------------------! ! END ! !----------------------------------------------------------!