00:00:03 1408MB | log started Mon Aug 14 07:17:41 2023 00:00:03 1408MB | Arnold 7.2.1.1 [ec8a2acc] windows x86_64 clang-15.0.7 oiio-2.4.1 osl-1.12.9 vdb-7.1.1 adlsdk-7.4.2.47 clmhub-3.1.1.43 rlm-14.2.5 optix-6.6.0 2023/04/18 02:41:43 00:00:03 1408MB | host application: MtoA 5.3.1.1 6e67ae93 (fix-5.3.1) Maya 2024 00:00:03 1408MB | running on DESKTOP-6EUNQ0I, pid=1344 00:00:03 1408MB | 2 x AMD Ryzen Threadripper PRO 5995WX 64-Cores (64 cores, 128 logical) with 262012MB 00:00:03 1408MB | Windows 10 (version 10.0, build 22621) 00:00:03 1408MB | soft limit for open files is set at 2048 00:00:03 1408MB | 00:00:05 2098MB | [color_manager] using color manager of type "color_manager_ocio" 00:00:05 2098MB | [color_manager] unable to determine rendering color space chromaticities, assuming "sRGB" 00:00:05 2098MB | 00:00:05 2098MB | rendering image at 600 x 338, 3 AA samples 00:00:05 2098MB | AA samples max 00:00:05 2098MB | AA sample clamp 00:00:05 2098MB | diffuse samples 5 / depth 3 00:00:05 2098MB | specular samples 2 / depth 1 00:00:05 2098MB | transmission samples 2 / depth 8 00:00:05 2098MB | volume indirect 00:00:05 2098MB | total depth 10 00:00:05 2098MB | bssrdf samples 2 00:00:05 2098MB | light 00:00:05 2098MB | transparency depth 10 00:00:05 2098MB | node initialization done in 0:00.00 (multithreaded) 00:00:05 2098MB | updating 286 nodes 00:00:05 2098MB | node update done in 0:00.00 (multithreaded) 00:00:05 2098MB | [aov] parsing 2 output statements ... 00:00:05 2098MB | [aov] registered driver: "arv_display" (driver_arv) 00:00:05 2098MB | [aov] * "RGBA" of type RGBA filtered by "defaultArnoldFilter/gaussian_filter" (gaussian_filter) 00:00:05 2098MB | [aov] * "object" of type NODE filtered by "_renderViewDefault/closest_filter" (closest_filter) 00:00:05 2098MB | [aov] done preparing 4 AOVs for 2 outputs to 1 driver (0 deep AOVs) 00:00:05 2098MB | starting 122 bucket workers of size 16x16 ... 00:00:05 2105MB | 0% done - 327 rays/pixel 00:00:07 2111MB | 5% done - 7743 rays/pixel 00:00:07 2112MB | 10% done - 1283 rays/pixel 00:00:07 2113MB | 15% done - 373 rays/pixel 00:00:08 2114MB | 20% done - 1997 rays/pixel 00:00:09 2115MB | 25% done - 3656 rays/pixel 00:00:09 2116MB | 30% done - 2639 rays/pixel 00:00:10 2117MB | 35% done - 1165 rays/pixel 00:00:10 2118MB | 40% done - 2423 rays/pixel 00:00:11 2120MB | 45% done - 3677 rays/pixel 00:00:11 2121MB | 50% done - 1883 rays/pixel 00:00:12 2122MB | 55% done - 1495 rays/pixel 00:00:13 2124MB | 60% done - 4051 rays/pixel 00:00:13 2125MB | 65% done - 2238 rays/pixel 00:00:14 2125MB | 70% done - 1615 rays/pixel 00:00:14 2126MB | 75% done - 1904 rays/pixel 00:00:15 2127MB | 80% done - 3099 rays/pixel 00:00:15 2128MB | 85% done - 2255 rays/pixel 00:00:16 2129MB | 90% done - 1990 rays/pixel 00:00:16 2129MB | 95% done - 1394 rays/pixel 00:00:16 2130MB | 100% done - 682 rays/pixel 00:00:16 2130MB | render done in 0:11.187 00:00:16 2130MB | render done 00:00:16 2130MB | 00:00:16 2130MB | ----------------------------------------------------------------------------------- 00:00:16 2130MB | scene creation time 0:03.86 machine utilization (0.00%) 00:00:16 2130MB | unaccounted 0:03.86 00:00:16 2130MB | ----------------------------------------------------------------------------------- 00:00:16 2130MB | frame time 0:12.90 machine utilization (86.34%) 00:00:16 2130MB | rendering 0:11.18 00:00:16 2130MB | pixel rendering 0:11.18 00:00:16 2130MB | unaccounted 0:01.71 00:00:16 2130MB | ----------------------------------------------------------------------------------- 00:00:16 2130MB | top session self-times by category 00:00:16 2130MB | ----------------------------------------------------------------------------------- 00:00:16 2130MB | top session self-times by node 00:00:16 2130MB | ----------------------------------------------------------------------------------- 00:00:16 2130MB | peak CPU memory used 2130.11MB 00:00:16 2130MB | at startup 847.52MB 00:00:16 2130MB | AOV samples 8.25MB 00:00:16 2130MB | output buffers 0.85MB 00:00:16 2130MB | node overhead 0.05MB 00:00:16 2130MB | instance overhead 0.00MB 00:00:16 2130MB | message passing 0.24MB 00:00:16 2130MB | memory pools 249.04MB 00:00:16 2130MB | geometry 20.50MB 00:00:16 2130MB | polymesh 20.40MB 00:00:16 2130MB | subdivs 0.10MB 00:00:16 2130MB | accel structs 15.99MB 00:00:16 2130MB | strings 24.50MB 00:00:16 2130MB | unaccounted 963.16MB (note: interactive session) 00:00:16 2130MB | ----------------------------------------------------------------------------------- 00:00:16 2130MB | ray counts ( /pixel, /sample) (% total) (avg. hits) (max hits) 00:00:16 2130MB | camera 2035224 ( 10.04, 1.00) ( 0.42%) ( 0.82) ( 4) 00:00:16 2130MB | shadow 375823796 (1853.17, 184.66) ( 78.10%) ( 0.77) ( 1) 00:00:16 2130MB | diffuse_reflect 103356822 ( 509.65, 50.78) ( 21.48%) ( 0.96) ( 4) 00:00:16 2130MB | total 481215842 (2372.86, 236.44) (100.00%) ( 0.81) ( 4) 00:00:16 2130MB | by ray depth: 0 1 2 3 00:00:16 2130MB | total 16.1% 33.9% 27.4% 22.7% 00:00:16 2130MB | ----------------------------------------------------------------------------------- 00:00:16 2130MB | shader calls ( /pixel, /sample) (% total) 00:00:16 2130MB | primary 100504473 ( 495.58, 49.38) (100.00%) 00:00:16 2130MB | total 100504473 ( 495.58, 49.38) (100.00%) 00:00:16 2130MB | by ray depth: 0 1 2 3 00:00:16 2130MB | total 1.7% 39.4% 32.3% 26.6% 00:00:16 2130MB | ----------------------------------------------------------------------------------- 00:00:16 2130MB | geometry (% hit ) (instances) ( init mem, final mem) 00:00:16 2130MB | lists 1 ( 0.0%) ( 0) ( 0.00, 0.00) 00:00:16 2130MB | polymeshes 255 (100.0%) ( 8) ( 32.02, 20.40) 00:00:16 2130MB | subdivs 1 (100.0%) ( 0) ( 0.03, 0.10) 00:00:16 2130MB | ----------------------------------------------------------------------------------- 00:00:16 2130MB | geometric elements ( min) ( avg.) ( max) 00:00:16 2130MB | objects (top level) 8 ( 8) ( 8.0) ( 8) 00:00:16 2130MB | polygons 513244 ( 1) ( 2012.7) ( 102656) 00:00:16 2130MB | subdiv patches 760 ( 760) ( 760.0) ( 760) 00:00:16 2130MB | ----------------------------------------------------------------------------------- 00:00:16 2130MB | triangle tessellation ( min) ( avg.) ( max) (/ element) (% total) 00:00:16 2130MB | polymeshes 889642 ( 2) ( 3488.8) ( 205312) ( 1.73) ( 99.32%) 00:00:16 2130MB | subdivs 6052 ( 6052) ( 6052.0) ( 6052) ( 7.96) ( 0.68%) 00:00:16 2130MB | iterations 1 6052 ( 6052) ( 6052.0) ( 6052) ( 7.96) ( 0.68%) 00:00:16 2130MB | unique triangles 895694 00:00:16 2130MB | visible triangles 1045378 00:00:16 2130MB | CPU memory use 20.50MB 00:00:16 2130MB | vertices 5.29MB 00:00:16 2130MB | vertex indices 3.28MB 00:00:16 2130MB | polygon base offsets 0.00MB 00:00:16 2130MB | polygon IDs 0.00MB 00:00:16 2130MB | triangulation 0.00MB 00:00:16 2130MB | packed normals 1.35MB 00:00:16 2130MB | normal indices 3.01MB 00:00:16 2130MB | uv coords 0.54MB 00:00:16 2130MB | uv coords idxs 1.47MB 00:00:16 2130MB | uniform indices 0.89MB 00:00:16 2130MB | userdata 4.60MB 00:00:16 2130MB | ----------------------------------------------------------------------------------- 00:00:16 2130MB | number of warnings, warning type: 00:00:16 2130MB | 1: %s: unknown reason 00:00:16 2130MB | 29475: [MtoA] No uv coordinate exists for uv set %s at polygon %i at vertex %i on mesh %s. 00:00:16 2130MB | ----------------------------------------------------------------------------------- 00:00:16 2130MB | performance warnings: 00:00:16 2130MB WARNING | You are tracing 2373 rays per pixel. You may want to double check and reduce your sampling settings. 00:00:16 2130MB WARNING | Scene creation was a significant amount of total time (23%). Consider optimizing this process first. 00:00:16 2130MB | ----------------------------------------------------------------------------------- 00:00:20 1728MB | unloading 10 plugins 00:00:20 1728MB | closing alembic_proc.dll ... 00:00:20 1728MB | closing cryptomatte.dll ... 00:00:20 1728MB | closing usd_proc.dll ... 00:00:20 1723MB | closing hairPhysicalShader_shaders.dll ... 00:00:20 1723MB | closing lookdevkit_shaders.dll ... 00:00:20 1723MB | closing mtoa_shaders.dll ... 00:00:20 1723MB | closing renderSetup_shaders.dll ... 00:00:20 1723MB | closing xgenSpline_shaders.dll ... 00:00:20 1723MB | closing xgenSpline_procedural.dll ... 00:00:20 1723MB | closing xgen_procedural.dll ... 00:00:20 1722MB | unloading plugins done 00:00:20 1722MB | Arnold shutdown