{"text_format":"3","workbook":"xls","n_sheets":5,"sheets":["Results _ OpenGL","Results _ DX","Ref Scores _def DX driver_","Ref Scores _def OGL driver_","Configuration Data"],"not_rendered":{"external_links":1,"defined_names":5},"read":"whole","date_system":"1900","formulas":"cached_only"}

{"sheet":"Results _ OpenGL","index":0,"n_rows":55,"n_cols":10,"rows_kept":55,"flags":["formulas_cached_only"]}
["3ds Max 9.0 - OpenGL"]
["Resolution:  [1280 x 1024]"]
[]
[null,"Run 1","Run 2","Run 3","Average","Ratio relative reference"]
["Test0020 - MovingCamera - 4 View SmoothShade",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Shaded GFX","Sub-Categories:"]
["Test0030 - MovingCamera - 1 View WireFrame",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Wireframe GFX","Wireframe Graphics",{"$error":"#DIV/0!"}]
["Test0040 - MovingCamera - 1 View SmoothShade",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Shaded GFX","Mixed Wire/Shade GFX",{"$error":"#DIV/0!"}]
["Test0041 - Gizmo Transforms - Move",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Object Creation/Editing/Manipulation","Shaded Graphics",{"$error":"#DIV/0!"}]
["Test0042 - Gizmo Transforms - Rotate",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Object Creation/Editing/Manipulation","Graphics/Texturing/Lighting/Blending",{"$error":"#DIV/0!"}]
["Test0043 - Gizmo Transforms - Scale",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Object Creation/Editing/Manipulation","Inverse Kinematics",{"$error":"#DIV/0!"}]
["Test0050 - Changing Color Test",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Graphics/Texturing/Lighting/Blending","Object Creation/Editing/Manipulation",{"$error":"#DIV/0!"}]
["Test0070 - SubObject Vertices",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Object Creation/Editing/Manipulation","Scene Creation Manipulation",{"$error":"#DIV/0!"}]
["Test0080 - SubObject Edges",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Object Creation/Editing/Manipulation","Rendering",{"$error":"#DIV/0!"}]
["Test0090 - SubObject Faces",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Object Creation/Editing/Manipulation"]
["Test0100 - Extrude Faces",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Object Creation/Editing/Manipulation"]
["Test0110 - Bevel Faces",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Object Creation/Editing/Manipulation","CPU Render",{"$error":"#DIV/0!"}]
["Test0121 - Vertex Soft-Selection",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Object Creation/Editing/Manipulation","Graphics",{"$error":"#DIV/0!"}]
["Test0130 - Multi-SubObject Texturing",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Graphics/Texturing/Lighting/Blending","Hardware Shaders","N/A","<- Note OpenGL does not support Hardware Shaders in 3dsmax"]
["Test0140 - Moving Blended Lights",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Graphics/Texturing/Lighting/Blending"]
["Test0171 - Modify Objects - Short",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Object Creation/Editing/Manipulation"]
["Test0210 - Softbody Objects - Flag",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Object Creation/Editing/Manipulation"]
["Test0220 - Sphere Array - Wireframe",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Wireframe GFX"]
["Test0260 - Sphere Array - Smooth Shaded",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Shaded GFX"]
["Test0320 - Xray Objects - Sphere Array",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Graphics/Texturing/Lighting/Blending"]
["Test0323 - Opacity Performance - Blended",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Graphics/Texturing/Lighting/Blending"]
["Test0340 - IK Group",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Inverse Kinematices"]
["Test0370 - Create Tank Scene",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Scene Creation Manipulation"]
["Test0380 - Test Large Textures",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Scene Creation Manipulation"]
["Test0390 - Particle Tests",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Scene Creation Manipulation"]
["Test0400 - Max Hardware Light Test",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Graphics/Texturing/Lighting/Blending"]
["Test0410 - Brutal Flower - Multiple Object Stress",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Scene Creation Manipulation"]
["Test0531 - UnderWater Animation",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Mixed Wire/Shade GFX"]
["Test0541 - Architecture Wireframe",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Wireframe GFX"]
["Test0542 - Architecture Smooth with Edges",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Mixed Wire/Shade GFX"]
["Test0543 - Architecture Smooth",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Shaded GFX"]
["Test0551 - Landscape Wireframe",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Wireframe GFX"]
["Test0552 - Landscape Smooth with Edges",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Mixed Wire/Shade GFX"]
["Test0553 - Landscape Smooth",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Shaded GFX"]
["Test0561 - Train Wireframe",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Wireframe GFX"]
["Test0562 - Train Smooth with Edges",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Mixed Wire/Shade GFX"]
["Test0600 - SpaceFlyby Wireframe",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Wireframe GFX"]
["Test0601 - SpaceFlyby Smooth with Edges",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Mixed Wire/Shade GFX"]
["Test0602 - SpaceFlyby Smooth",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Shaded GFX"]
["Test0622 - HugeFish Smooth",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Shaded GFX"]
["Test0625 - HugeFish Rotate",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Object Creation/Editing/Manipulation"]
["Test1000 - Radiosity",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Rendering"]
["Test1010 - Throne Shadowmap",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Rendering"]
["Test1020 - CBALLS2",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Rendering"]
["Test1030 - SinglePipe2",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Rendering"]
["Test1040 - UnderWater",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Rendering"]
["Test1050 - SpaceFlyby ",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Rendering"]
["Test1060 - UnderwaterEscape",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"},"Rendering"]
[]
[]
["Total Test Time ",{"$nulls":3},{"$error":"#DIV/0!"},{"$error":"#DIV/0!"}]

{"sheet":"Results _ DX","index":1,"n_rows":60,"n_cols":9,"rows_kept":60,"flags":["formulas_cached_only"]}
["3ds Max 9.0 - Direct X"]
["Resolution:  [1280 x 1024]"]
[]
[null,"Run 1","Run 2","Run 3","Average","Ratio relative reference"]
["Test0020 - MovingCamera - 4 View SmoothShade",58.684,59.91,61.643,{"v":60.079,"d":"60.08"},{"v":5.706974705526612,"d":"5.71"},"Shaded GFX","Sub-Categories:"]
["Test0030 - MovingCamera - 1 View WireFrame",22.071,21.241,21.782,{"v":21.697999999999997,"d":"21.70"},{"v":3.9723937690109694,"d":"3.97"},"Wireframe GFX","Wireframe Graphics",{"v":4.688799195889871,"d":"4.69"}]
["Test0040 - MovingCamera - 1 View SmoothShade",12.499,12.74,12.632,{"v":12.623666666666667,"d":"12.62"},{"v":2.5654458556679254,"d":"2.57"},"Shaded GFX","Mixed Wire/Shade GFX",{"v":6.208103308560289,"d":"6.21"}]
["Test0041 - Gizmo Transforms - Move",9.54,9.553,9.633,{"v":9.575333333333333,"d":"9.58"},{"v":4.741975910325141,"d":"4.74"},"Object Creation/Editing/Manipulation","Shaded Graphics",{"v":5.15777916166325,"d":"5.16"}]
["Test0042 - Gizmo Transforms - Rotate",11.712,11.65,11.642,{"v":11.668000000000001,"d":"11.67"},{"v":4.960147411724374,"d":"4.96"},"Object Creation/Editing/Manipulation","Hardware Shaders",{"v":11.512282789781842,"d":"11.51"}]
["Test0043 - Gizmo Transforms - Scale",13.285,13.412,13.473,13.39,{"v":4.940726910629823,"d":"4.94"},"Object Creation/Editing/Manipulation","Graphics/Texturing/Lighting/Blending",{"v":4.13017348783111,"d":"4.13"}]
["Test0050 - Changing Color Test",0.949,0.95,0.994,{"v":0.9643333333333333,"d":"0.96"},{"v":6.7673695126166615,"d":"6.77"},"Graphics/Texturing/Lighting/Blending","Inverse Kinematics",{"v":3.9569710345771525,"d":"3.96"}]
["Test0070 - SubObject Vertices",2.404,2.401,2.41,{"v":2.405,"d":"2.41"},{"v":4.547886347886348,"d":"4.55"},"Object Creation/Editing/Manipulation","Object Creation/Editing/Manipulation",{"v":4.230534221255362,"d":"4.23"}]
["Test0080 - SubObject Edges",5.65,5.826,5.879,{"v":5.784999999999999,"d":"5.79"},{"v":4.523192163641602,"d":"4.52"},"Object Creation/Editing/Manipulation","Scene Creation Manipulation",{"v":4.94187383340166,"d":"4.94"}]
["Test0090 - SubObject Faces",4.353,4.427,4.606,{"v":4.462,"d":"4.46"},{"v":4.9468848050201695,"d":"4.95"},"Object Creation/Editing/Manipulation","Rendering",{"v":18.865622684315635,"d":"18.87"}]
["Test0100 - Extrude Faces",10.737,10.776,10.84,{"v":10.78433333333333,"d":"10.78"},{"v":4.224399592000743,"d":"4.22"},"Object Creation/Editing/Manipulation"]
["Test0110 - Bevel Faces",2.878,2.97,3.021,{"v":2.9563333333333333,"d":"2.96"},{"v":4.931108354944188,"d":"4.93"},"Object Creation/Editing/Manipulation"]
["Test0121 - Vertex Soft-Selection",6.881,6.94,7.085,{"v":6.9686666666666675,"d":"6.97"},{"v":2.7384004591983158,"d":"2.74"},"Object Creation/Editing/Manipulation"]
["Test0130 - Multi-SubObject Texturing",16,16.263,17.257,{"v":16.50666666666667,"d":"16.51"},{"v":1.714579967689822,"d":"1.71"},"Graphics/Texturing/Lighting/Blending","CPU Render",{"v":18.865622684315635,"d":"18.87"}]
["Test0140 - Moving Blended Lights",3.249,3.278,3.236,{"v":3.2543333333333333,"d":"3.25"},{"v":4.366076001229131,"d":"4.37"},"Graphics/Texturing/Lighting/Blending","Graphics",{"v":4.698841416947947,"d":"4.70"}]
["Test0171 - Modify Objects - Short",28.721,28.975,28.395,{"v":28.697,"d":"28.70"},{"v":6.650486113531032,"d":"6.65"},"Object Creation/Editing/Manipulation","Hardware Shaders",{"v":11.512282789781842,"d":"11.51"}]
["Test0210 - Softbody Objects - Flag",15.027,15.155,15.594,{"v":15.258666666666665,"d":"15.26"},{"v":1.5769617266689968,"d":"1.58"},"Object Creation/Editing/Manipulation"]
["Test0220 - Sphere Array - Wireframe",21.478,27.195,26.078,{"v":24.917,"d":"24.92"},{"v":3.472368262631938,"d":"3.47"},"Wireframe GFX"]
["Test0260 - Sphere Array - Smooth Shaded",15.715,15.721,15.92,{"v":15.785333333333334,"d":"15.79"},{"v":3.296182109975504,"d":"3.30"},"Shaded GFX"]
["Test0320 - Xray Objects - Sphere Array",59.666,61.485,60.56,{"v":60.57033333333334,"d":"60.57"},{"v":3.2518999950470797,"d":"3.25"},"Graphics/Texturing/Lighting/Blending"]
["Test0323 - Opacity Performance - Blended",8.509,7.709,7.99,{"v":8.069333333333333,"d":"8.07"},{"v":4.9377065432914735,"d":"4.94"},"Graphics/Texturing/Lighting/Blending"]
["Test0340 - IK Group",18.919,19.413,20.117,{"v":19.483,"d":"19.48"},{"v":3.9569710345771525,"d":"3.96"},"Inverse Kinematices"]
["Test0370 - Create Tank Scene",14.004,13.33,13.682,{"v":13.671999999999999,"d":"13.67"},{"v":2.9256875365710946,"d":"2.93"},"Scene Creation Manipulation"]
["Test0380 - Test Large Textures",6.542,4.516,4.904,{"v":5.320666666666667,"d":"5.32"},{"v":2.392432026061897,"d":"2.39"},"Scene Creation Manipulation"]
["Test0390 - Particle Tests",20.637,20.666,21.374,{"v":20.89233333333333,"d":"20.89"},{"v":33.069084353112,"d":"33.07"},"Scene Creation Manipulation"]
["Test0400 - Max Hardware Light Test",7.198,7.496,7.924,{"v":7.539333333333334,"d":"7.54"},{"v":6.102086833495445,"d":"6.10"},"Graphics/Texturing/Lighting/Blending"]
["Test0410 - Brutal Flower - Multiple Object Stress",3.045,3.054,2.875,{"v":2.9913333333333334,"d":"2.99"},{"v":2.5767773568085577,"d":"2.58"},"Scene Creation Manipulation"]
["Test0531 - UnderWater Animation",4.966,4.914,5.014,{"v":4.964666666666666,"d":"4.96"},{"v":4.422921982006177,"d":"4.42"},"Mixed Wire/Shade GFX"]
["Test0541 - Architecture Wireframe",10.731,11.638,10.368,{"v":10.912333333333335,"d":"10.91"},{"v":4.360967712374377,"d":"4.36"},"Wireframe GFX"]
["Test0542 - Architecture Smooth with Edges",1.458,1.427,1.408,{"v":1.4309999999999998,"d":"1.43"},{"v":12.63708362450501,"d":"12.64"},"Mixed Wire/Shade GFX"]
["Test0543 - Architecture Smooth",1.174,1.156,1.158,{"v":1.1626666666666667,"d":"1.16"},{"v":12.834002293577981,"d":"12.83"},"Shaded GFX"]
["Test0551 - Landscape Wireframe",11.396,11.457,11.539,{"v":11.464,"d":"11.46"},{"v":13.495173296115375,"d":"13.50"},"Wireframe GFX"]
["Test0552 - Landscape Smooth with Edges",12.209,12.247,12.178,{"v":12.211333333333334,"d":"12.21"},{"v":13.045422285308728,"d":"13.05"},"Mixed Wire/Shade GFX"]
["Test0553 - Landscape Smooth",9.677,11.021,11.097,{"v":10.598333333333334,"d":"10.60"},{"v":10.285610945117156,"d":"10.29"},"Shaded GFX"]
["Test0561 - Train Wireframe",4.78,5.481,5.838,{"v":5.366333333333333,"d":"5.37"},{"v":3.945338219765203,"d":"3.95"},"Wireframe GFX"]
["Test0562 - Train Smooth with Edges",8.571,8.643,8.788,{"v":8.667333333333334,"d":"8.67"},{"v":3.49850011537574,"d":"3.50"},"Mixed Wire/Shade GFX"]
["Test0600 - SpaceFlyby Wireframe",22.14,19.899,18.313,{"v":20.117333333333335,"d":"20.12"},{"v":3.3177690880169672,"d":"3.32"},"Wireframe GFX"]
["Test0601 - SpaceFlyby Smooth with Edges",27.113,27.899,27.329,{"v":27.447000000000003,"d":"27.45"},{"v":3.6149184488893744,"d":"3.61"},"Mixed Wire/Shade GFX"]
["Test0602 - SpaceFlyby Smooth",18.096,18.144,17.937,{"v":18.058999999999997,"d":"18.06"},{"v":3.506727947283903,"d":"3.51"},"Shaded GFX"]
["Test0622 - HugeFish Smooth",15.44,15.232,14.164,{"v":14.945333333333332,"d":"14.95"},{"v":4.346752609510215,"d":"4.35"},"Shaded GFX"]
["Test0625 - HugeFish Rotate",9.022,8.66,8.903,{"v":8.861666666666666,"d":"8.86"},{"v":4.645476772616137,"d":"4.65"},"Object Creation/Editing/Manipulation"]
["Test1000 - Radiosity",8.488,7.583,7.544,{"v":7.871666666666666,"d":"7.87"},{"v":15.02879525725175,"d":"15.03"},"Rendering"]
["Test1010 - Throne Shadowmap",8.514,9.025,8.921,8.82,{"v":12.973620559334844,"d":"12.97"},"Rendering"]
["Test1020 - CBALLS2",2.373,2.382,2.414,{"v":2.389666666666667,"d":"2.39"},{"v":19.731064304645,"d":"19.73"},"Rendering"]
["Test1030 - SinglePipe2",7.97,7.8,8.038,{"v":7.936,"d":"7.94"},{"v":28.848664314516128,"d":"28.85"},"Rendering"]
["Test1040 - UnderWater",9.892,9.717,9.916,{"v":9.841666666666667,"d":"9.84"},{"v":29.736968670618115,"d":"29.74"},"Rendering"]
["Test1050 - SpaceFlyby ",16.103,16.407,16.413,{"v":16.307666666666666,"d":"16.31"},{"v":13.366371645238436,"d":"13.37"},"Rendering"]
["Test1060 - UnderwaterEscape",14.932,15.517,13.731,{"v":14.726666666666667,"d":"14.73"},{"v":19.280851063829786,"d":"19.28"},"Rendering"]
["Test2000 - Rotate Polygon Spaceship",0.986,1.018,1.001,{"v":1.0016666666666667,"d":"1.00"},{"v":8.797670549084858,"d":"8.80"},"Hardware Shaders"]
["Test2010 - MeshSmooth-Polygon Spaceship",1.29,1.325,1.324,{"v":1.313,"d":"1.31"},{"v":7.334602691038334,"d":"7.33"},"Hardware Shaders"]
["Test2020 - Effects Gallery",11.693,11.873,11.86,{"v":11.808666666666667,"d":"11.81"},{"v":15.639558516343927,"d":"15.64"},"Hardware Shaders"]
["Test2030 - Train Smooth",5.999,6.074,3.839,{"v":5.304,"d":"5.30"},{"v":34.24308697838109,"d":"34.24"},"Hardware Shaders"]
["Test2040 - FishFlock Smooth",60.675,60.743,59.666,{"v":60.361333333333334,"d":"60.36"},{"v":5.8514777672240506,"d":"5.85"},"Hardware Shaders"]
[]
[]
["Total Test Time ",{"$nulls":3},{"v":630.4186666666669,"d":"630.42"},{"v":8.30696267454009,"d":"8.31"}]

{"sheet":"Ref Scores _def DX driver_","index":2,"n_rows":60,"n_cols":5,"rows_kept":60,"flags":["formulas_cached_only"]}
[]
[]
[]
[null,"Run 1","Run 2","Run 3","Average"]
["Test0020 - MovingCamera - 4 View SmoothShade",344.891,344.733,338.984,{"v":342.8693333333333,"d":"342.87"}]
["Test0030 - MovingCamera - 1 View WireFrame",86.734,85.907,85.938,{"v":86.193,"d":"86.19"}]
["Test0040 - MovingCamera - 1 View SmoothShade",32.813,32.171,32.172,{"v":32.385333333333335,"d":"32.39"}]
["Test0041 - Gizmo Transforms - Move",45.765,45.157,45.296,{"v":45.406,"d":"45.41"}]
["Test0042 - Gizmo Transforms - Rotate",58.125,57.562,57.938,{"v":57.875,"d":"57.88"}]
["Test0043 - Gizmo Transforms - Scale",66.906,65.547,66.016,{"v":66.15633333333334,"d":"66.16"}]
["Test0050 - Changing Color Test",6.516,6.531,6.531,{"v":6.526,"d":"6.53"}]
["Test0070 - SubObject Vertices",10.891,10.953,10.969,{"v":10.937666666666667,"d":"10.94"}]
["Test0080 - SubObject Edges",26.125,26.157,26.218,{"v":26.166666666666668,"d":"26.17"}]
["Test0090 - SubObject Faces",21.922,22.14,22.157,{"v":22.072999999999997,"d":"22.07"}]
["Test0100 - Extrude Faces",45.75,45.391,45.531,{"v":45.55733333333333,"d":"45.56"}]
["Test0110 - Bevel Faces",14.531,14.578,14.625,{"v":14.578000000000001,"d":"14.58"}]
["Test0121 - Vertex Soft-Selection",19.031,19.078,19.14,{"v":19.083,"d":"19.08"}]
["Test0130 - Multi-SubObject Texturing",30.109,27.422,27.375,{"v":28.302000000000003,"d":"28.30"}]
["Test0140 - Moving Blended Lights",14.188,14.234,14.204,{"v":14.208666666666668,"d":"14.21"}]
["Test0171 - Modify Objects - Short",189.969,191.938,190.64,{"v":190.84900000000002,"d":"190.85"}]
["Test0210 - Softbody Objects - Flag",23.906,23.953,24.328,{"v":24.06233333333333,"d":"24.06"}]
["Test0220 - Sphere Array - Wireframe",85.5,87.391,86.672,{"v":86.521,"d":"86.52"}]
["Test0260 - Sphere Array - Smooth Shaded",51.797,52.344,51.953,{"v":52.03133333333333,"d":"52.03"}]
["Test0320 - Xray Objects - Sphere Array",195.719,197.984,197.203,{"v":196.96866666666665,"d":"196.97"}]
["Test0323 - Opacity Performance - Blended",39.641,40.172,39.719,{"v":39.843999999999994,"d":"39.84"}]
["Test0340 - IK Group",78.031,76.516,76.734,{"v":77.09366666666666,"d":"77.09"}]
["Test0370 - Create Tank Scene",39.922,40.078,40,{"v":40,"d":"40.00"}]
["Test0380 - Test Large Textures",12.594,12.75,12.844,{"v":12.729333333333335,"d":"12.73"}]
["Test0390 - Particle Tests",684.796,691.062,696.813,{"v":690.8903333333334,"d":"690.89"}]
["Test0400 - Max Hardware Light Test",45.735,46.032,46.25,{"v":46.00566666666666,"d":"46.01"}]
["Test0410 - Brutal Flower - Multiple Object Stress",7.75,7.703,7.671,{"v":7.707999999999999,"d":"7.71"}]
["Test0531 - UnderWater Animation",22.078,21.859,21.938,{"v":21.958333333333332,"d":"21.96"}]
["Test0541 - Architecture Wireframe",46.531,49.797,46.437,{"v":47.58833333333333,"d":"47.59"}]
["Test0542 - Architecture Smooth with Edges",18.078,18.079,18.094,{"v":18.083666666666666,"d":"18.08"}]
["Test0543 - Architecture Smooth",14.937,14.906,14.922,{"v":14.921666666666667,"d":"14.92"}]
["Test0551 - Landscape Wireframe",156.36,153.344,154.422,{"v":154.70866666666666,"d":"154.71"}]
["Test0552 - Landscape Smooth with Edges",159.891,157.812,160.203,{"v":159.302,"d":"159.30"}]
["Test0553 - Landscape Smooth",109.953,108.047,109.031,{"v":109.01033333333334,"d":"109.01"}]
["Test0561 - Train Wireframe",21.172,21.235,21.109,{"v":21.172,"d":"21.17"}]
["Test0562 - Train Smooth with Edges",30.078,30.562,30.328,{"v":30.322666666666667,"d":"30.32"}]
["Test0600 - SpaceFlyby Wireframe",66.703,66.75,66.781,{"v":66.74466666666667,"d":"66.74"}]
["Test0601 - SpaceFlyby Smooth with Edges",98.75,99.687,99.219,{"v":99.21866666666666,"d":"99.22"}]
["Test0602 - SpaceFlyby Smooth",62.906,63.468,63.61,{"v":63.327999999999996,"d":"63.33"}]
["Test0622 - HugeFish Smooth",64.875,65.219,64.797,{"v":64.96366666666667,"d":"64.96"}]
["Test0625 - HugeFish Rotate",42.14,40.563,40.797,{"v":41.166666666666664,"d":"41.17"}]
["Test1000 - Radiosity",120.593,117.625,116.687,{"v":118.30166666666668,"d":"118.30"}]
["Test1010 - Throne Shadowmap",114.594,114.453,114.235,{"v":114.42733333333332,"d":"114.43"}]
["Test1020 - CBALLS2",47.156,47.078,47.218,{"v":47.150666666666666,"d":"47.15"}]
["Test1030 - SinglePipe2",229.078,228.422,229.329,{"v":228.94299999999998,"d":"228.94"}]
["Test1040 - UnderWater",291.172,293.953,292.859,{"v":292.6613333333333,"d":"292.66"}]
["Test1050 - SpaceFlyby ",220.282,217.125,216.516,{"v":217.97433333333333,"d":"217.97"}]
["Test1060 - UnderwaterEscape",284.047,284.562,283.219,{"v":283.94266666666664,"d":"283.94"}]
["Test2000 - Rotate Polygon Spaceship",8.89,8.781,8.766,{"v":8.812333333333333,"d":"8.81"}]
["Test2010 - MeshSmooth-Polygon Spaceship",9.625,9.641,9.625,{"v":9.630333333333333,"d":"9.63"}]
["Test2020 - Effects Gallery",184.703,184.719,184.625,{"v":184.68233333333333,"d":"184.68"}]
["Test2030 - Train Smooth",181.641,181.641,181.594,{"v":181.62533333333332,"d":"181.63"}]
["Test2040 - FishFlock Smooth",352.781,353.906,352.922,{"v":353.203,"d":"353.20"}]
[]
[]
["Total Test Time ",{"$nulls":3},{"v":5236.864333333333,"d":"5236.86"}]

{"sheet":"Ref Scores _def OGL driver_","index":3,"n_rows":55,"n_cols":5,"rows_kept":55,"flags":["formulas_cached_only"]}
[]
[]
[]
[null,"Run 1","Run 2","Run 3","Average"]
["Test0020 - MovingCamera - 4 View SmoothShade",277.875,{"v":277.5,"d":"277.500"},283.562,{"v":279.64566666666667,"d":"279.65"}]
["Test0030 - MovingCamera - 1 View WireFrame",108.687,108.89,108.75,{"v":108.77566666666667,"d":"108.78"}]
["Test0040 - MovingCamera - 1 View SmoothShade",33.422,32.563,32.422,{"v":32.80233333333333,"d":"32.80"}]
["Test0041 - Gizmo Transforms - Move",55.578,55.937,55.953,{"v":55.82266666666667,"d":"55.82"}]
["Test0042 - Gizmo Transforms - Rotate",67.891,68.172,68.25,{"v":68.10433333333333,"d":"68.10"}]
["Test0043 - Gizmo Transforms - Scale",75.578,76,76.516,{"v":76.03133333333334,"d":"76.03"}]
["Test0050 - Changing Color Test",8.563,8.719,8.703,{"v":8.661666666666667,"d":"8.66"}]
["Test0070 - SubObject Vertices",8.39,8.469,8.437,{"v":8.432,"d":"8.43"}]
["Test0080 - SubObject Edges",23.094,23.359,23.172,{"v":23.208333333333332,"d":"23.21"}]
["Test0090 - SubObject Faces",125.594,126.531,126.515,{"v":126.21333333333332,"d":"126.21"}]
["Test0100 - Extrude Faces",113.047,114.266,114.454,{"v":113.92233333333333,"d":"113.92"}]
["Test0110 - Bevel Faces",65,65.859,66.671,{"v":65.84333333333332,"d":"65.84"}]
["Test0121 - Vertex Soft-Selection",20.859,20.969,20.985,{"v":20.93766666666667,"d":"20.94"}]
["Test0130 - Multi-SubObject Texturing",43.109,41.859,42.422,{"v":42.46333333333333,"d":"42.46"}]
["Test0140 - Moving Blended Lights",18.86,18.891,19,{"v":18.916999999999998,"d":"18.92"}]
["Test0171 - Modify Objects - Short",139.343,140.141,140.015,{"v":139.833,"d":"139.83"}]
["Test0210 - Softbody Objects - Flag",39.422,39.859,39.532,{"v":39.60433333333334,"d":"39.60"}]
["Test0220 - Sphere Array - Wireframe",63.672,63.515,63.344,{"v":63.510333333333335,"d":"63.51"}]
["Test0260 - Sphere Array - Smooth Shaded",69.891,69.797,69.781,{"v":69.823,"d":"69.82"}]
["Test0320 - Xray Objects - Sphere Array",397.015,398.688,401.344,{"v":399.0156666666667,"d":"399.02"}]
["Test0323 - Opacity Performance - Blended",103.313,102.906,103.266,{"v":103.16166666666668,"d":"103.16"}]
["Test0340 - IK Group",74.719,74.984,75.594,{"v":75.09899999999999,"d":"75.10"}]
["Test0370 - Create Tank Scene",57.687,57.813,58.187,{"v":57.89566666666667,"d":"57.90"}]
["Test0380 - Test Large Textures",12.078,11.875,12.047,{"v":12,"d":"12.00"}]
["Test0390 - Particle Tests",58.594,59.281,58.969,{"v":58.948,"d":"58.95"}]
["Test0400 - Max Hardware Light Test",45.984,45.969,46.156,{"v":46.03633333333334,"d":"46.04"}]
["Test0410 - Brutal Flower - Multiple Object Stress",19.078,19.172,19.766,{"v":19.338666666666665,"d":"19.34"}]
["Test0531 - UnderWater Animation",31.391,31.39,31.687,{"v":31.489333333333335,"d":"31.49"}]
["Test0541 - Architecture Wireframe",60.453,60.765,60.516,{"v":60.578,"d":"60.58"}]
["Test0542 - Architecture Smooth with Edges",134.422,134.907,135.469,{"v":134.93266666666668,"d":"134.93"}]
["Test0543 - Architecture Smooth",75.719,76.36,76.734,{"v":76.271,"d":"76.27"}]
["Test0551 - Landscape Wireframe",111.89,111.719,111.719,{"v":111.776,"d":"111.78"}]
["Test0552 - Landscape Smooth with Edges",122.063,122.203,123.063,{"v":122.443,"d":"122.44"}]
["Test0553 - Landscape Smooth",97.828,97.61,98.484,{"v":97.97399999999999,"d":"97.97"}]
["Test0561 - Train Wireframe",18.343,18.219,18.344,{"v":18.302,"d":"18.30"}]
["Test0562 - Train Smooth with Edges",53.203,52.906,53.156,{"v":53.08833333333334,"d":"53.09"}]
["Test0600 - SpaceFlyby Wireframe",66.453,66.969,67.344,{"v":66.922,"d":"66.92"}]
["Test0601 - SpaceFlyby Smooth with Edges",186.609,187.172,188.515,{"v":187.43200000000002,"d":"187.43"}]
["Test0602 - SpaceFlyby Smooth",138.86,139.11,141.531,{"v":139.8336666666667,"d":"139.83"}]
["Test0622 - HugeFish Smooth",65.266,64.875,65.079,{"v":65.07333333333334,"d":"65.07"}]
["Test0625 - HugeFish Rotate",42.046,42.063,42.094,{"v":42.06766666666667,"d":"42.07"}]
["Test1000 - Radiosity",117.297,118.312,118.422,{"v":118.01033333333332,"d":"118.01"}]
["Test1010 - Throne Shadowmap",115.265,116.641,114.547,{"v":115.48433333333332,"d":"115.48"}]
["Test1020 - CBALLS2",46.985,47.328,47.031,{"v":47.114666666666665,"d":"47.11"}]
["Test1030 - SinglePipe2",233.453,233.344,234.344,{"v":233.71366666666668,"d":"233.71"}]
["Test1040 - UnderWater",296.125,292.016,292.453,{"v":293.53133333333335,"d":"293.53"}]
["Test1050 - SpaceFlyby ",221.766,215.625,215.843,{"v":217.74466666666663,"d":"217.74"}]
["Test1060 - UnderwaterEscape",285.141,283.875,282.86,{"v":283.9586666666667,"d":"283.96"}]
[]
[]
["Total Test Time ",{"$nulls":3},{"v":4651.787333333334,"d":"4651.79"}]

{"sheet":"Configuration Data","index":4,"n_rows":64,"n_cols":3,"rows_kept":64,"merged":[[0,0,0,2],[41,0,41,2],[63,0,63,2]],"flags":["formulas_cached_only"]}
["!-----------------------------------------------------------------------------!\n! Configuration Data -- edit as required                       !\n!                                                                             !\n! Multiple-line values may be entered by appending     !\n! sequential numerals to the key, starting from 0,        !\n! like this:                                                                !\n! 3dsmax.config.comment0 = First comment line        !\n! 3dsmax.config.comment1 = Second comment line    !\n!------------------------------------------------------------------------------!"]
["3dsmax.config.system_id  ","=","Dell Precision Workstation T7500 3.3GHz nVidia Quadro 5000"]
["3dsmax.config.system_id.short  ","=","Dell Precision Workstation T7500 3.3GHz nVidia Quadro 5000"]
["3dsmax.config.hw.cpu  ","=","Intel Xeon X5680"]
["3dsmax.config.hw.num_populated_processor_sockets  ","=",2]
["3dsmax.config.hw.cores_per_processor_socket  ","=",6]
["3dsmax.config.hw.l1_cache_per_core  ","=","32k (I) / 32k (D)"]
["3dsmax.config.hw.l2_cache_per_socket  ","=","256KB (per core)"]
["3dsmax.config.hw.l3_cache_per_socket  ","=","12MB"]
["3dsmax.config.hw.memory  ","=","6GB DDR3 1333 RDIMM"]
["3dsmax.config.hw.memory_configuration  ","=","6x1GB "]
["3dsmax.config.hw.page_size  ","=",4096]
["3dsmax.config.graphics.accelerator  ","=","nVidia Quadro 5000"]
["3dsmax.config.graphics.memory  ","=","2.5GB"]
["3dsmax.config.graphics.display_model  ","=","Dell E2009W"]
["3dsmax.config.graphics.screen_width  ","=",1280]
["3dsmax.config.graphics.screen_height  ","=",1024]
["3dsmax.config.graphics.display_size  ","=","20\""]
["3dsmax.config.graphics.refresh_rate  ","=","60 Hz"]
["3dsmax.config.graphics.swap_on_retrace  ","=","Off"]
["3dsmax.config.disk.size  ","=","250GB"]
["3dsmax.config.disk.model  ","=","Western Digital"]
["3dsmax.config.disk.RPM  ","=",7200]
["3dsmax.config.disk.interface  ","=","SATA 3Gb/s"]
["3dsmax.config.disk.controller  ","=","Integragted"]
["3dsmax.config.sw.os_version  ","=","SP0"]
["3dsmax.config.sw.os  ","=","Microsoft Win7 64bit"]
["3dsmax.config.sw.windows_system  ","=","Windows"]
["3dsmax.config.sw.api_vendor  ","=","NVIDIA CORPORATION"]
["3dsmax.config.sw.api_version  ","=",4]
["3dsmax.config.sw.api_extensions  ","=","GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_subroutine GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_video_capture GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control"]
["3dsmax.config.sw.graphics_driver  ","=",259.12]
["3dsmax.config.sw.app_version  ","=",9]
["3dsmax.config.sw.app_build  ","=","SP2"]
["3dsmax.config.submission_date  ","=","2010-08-20"]
["3dsmax.config.test_date  ","=","2010-08-20"]
["3dsmax.config.submitter  ","=","Dell, Inc."]
["3dsmax.config.availability  ","=","2010-08-20"]
["3dsmax.config.price  ","=","$11,762 (as of 08/20/2010)(list)(includes monitor)"]
["3dsmax.config.comment  ","=","Maxtreme 9 D3D v. 9.00.02 installed, available from the nvidia website. Orderable through the <a href=http://www.dell.com/us/en/enterprise/desktops/workstation-precision-t7500/pd.aspx?refid=workstation-precision-t7500&s=biz&cs=555</a> section of the Dell website. Graphics driver available from the <a href=http://support.dell.com/support/downloads/index.aspx?c=us&cs=04&l=en&s=bsd>Download</a> section of the Dell support site."]
["3dsmax.config.submissiontype  ","=","single supplier"]
["!------------------------------------------------------!\n! Score Data                                     !\n!------------------------------------------------------!"]
["3dsmax.result.DX.wireframe.graphics ","=",{"v":4.688799195889871,"d":"4.69"}]
["3dsmax.result.DX.mixed.wire.shaded.graphics","=",{"v":6.208103308560289,"d":"6.21"}]
["3dsmax.result.DX.shaded.graphics ","=",{"v":5.15777916166325,"d":"5.16"}]
["3dsmax.result.DX.hardware_shaders ","=",{"v":11.512282789781842,"d":"11.51"}]
["3dsmax.result.DX.graphics.texture_light_blending ","=",{"v":4.13017348783111,"d":"4.13"}]
["3dsmax.result.DX.inverse_kinematics ","=",{"v":3.9569710345771525,"d":"3.96"}]
["3dsmax.result.DX.objectcreation_editing_manipulation ","=",{"v":4.230534221255362,"d":"4.23"}]
["3dsmax.result.DX.scenecreation_manipulation ","=",{"v":4.94187383340166,"d":"4.94"}]
["3dsmax.result.OGL.wireframe.graphics ","=",{"$error":"#DIV/0!"}]
["3dsmax.result.OGL.mixed.wire.shaded.graphics","=",{"$error":"#DIV/0!"}]
["3dsmax.result.OGL.shaded.graphics ","=",{"$error":"#DIV/0!"}]
["3dsmax.result.OGL.graphics.texture_light_blending ","=",{"$error":"#DIV/0!"}]
["3dsmax.result.OGL.inverse_kinematics ","=",{"$error":"#DIV/0!"}]
["3dsmax.result.OGL.objectcreation_editing_manipulation ","=",{"$error":"#DIV/0!"}]
["3dsmax.result.OGL.scenecreation_manipulation ","=",{"$error":"#DIV/0!"}]
["3dsmax.result.DX.CPUrendering","=",{"v":18.865622684315635,"d":"18.87"}]
["3dsmax.result.OGL.CPUrendering","=",{"$error":"#DIV/0!"}]
["3dsmax.result.DX.graphics","=",{"v":4.698841416947947,"d":"4.70"}]
["3dsmax.result.OGL.graphics","=",{"$error":"#DIV/0!"}]
["3dsmax.result.DX.hardwareShaders ","=",{"v":11.512282789781842,"d":"11.51"}]
["3dsmax.result.OGL.hardwareShaders","=","N/A"]
["!------------------------------------------------------!\n!                          END                     !\n!------------------------------------------------------!"]