00:00:07 1891MB | [color_manager] using color manager of type "color_manager_ocio" 00:00:07 1891MB | [color_manager] unable to determine rendering color space chromaticities, assuming "sRGB" 00:00:07 1891MB | 00:00:07 1891MB | rendering image at 600 x 338, 3 AA samples 00:00:07 1891MB | AA samples max 00:00:07 1891MB | AA sample clamp 00:00:07 1891MB | diffuse samples 5 / depth 3 00:00:07 1891MB | specular samples 2 / depth 1 00:00:07 1891MB | transmission samples 2 / depth 8 00:00:07 1891MB | volume indirect 00:00:07 1891MB | total depth 10 00:00:07 1891MB | bssrdf samples 2 00:00:07 1891MB | transparency depth 10 00:00:07 1891MB | node initialization done in 0:00.00 (multithreaded) 00:00:07 1891MB | updating 286 nodes ... 00:00:07 1891MB | node update done in 0:00.00 (multithreaded) 00:00:07 1891MB | [aov] parsing 2 output statements ... 00:00:07 1891MB | [aov] registered driver: "arv_display" (driver_arv) 00:00:07 1891MB | [aov] * "RGBA" of type RGBA filtered by "defaultArnoldFilter/gaussian_filter" (gaussian_filter) 00:00:07 1891MB | [aov] * "object" of type NODE filtered by "_renderViewDefault/closest_filter" (closest_filter) 00:00:07 1891MB | [aov] done preparing 4 AOVs for 2 outputs to 1 driver (0 deep AOVs) 00:00:07 1891MB | starting 18 bucket workers of size 16x16 ... 00:00:07 1892MB | 0% done - 127 rays/pixel 00:00:09 1897MB | 5% done - 2590 rays/pixel 00:00:11 1899MB | 10% done - 2494 rays/pixel 00:00:13 1900MB | 15% done - 2432 rays/pixel 00:00:15 1897MB | 20% done - 2381 rays/pixel 00:00:17 1899MB | 25% done - 2591 rays/pixel 00:00:19 1899MB | 30% done - 2237 rays/pixel 00:00:21 1903MB | 35% done - 2127 rays/pixel 00:00:23 1907MB | 40% done - 2591 rays/pixel 00:00:25 1908MB | 45% done - 2042 rays/pixel 00:00:27 1908MB | 50% done - 2894 rays/pixel 00:00:29 1915MB | 55% done - 2113 rays/pixel 00:00:31 1915MB | 60% done - 2500 rays/pixel 00:00:33 1926MB | 65% done - 2627 rays/pixel 00:00:35 1927MB | 70% done - 2558 rays/pixel 00:00:37 1927MB | 75% done - 2073 rays/pixel 00:00:39 1930MB | 80% done - 2294 rays/pixel 00:00:41 1930MB | 85% done - 2338 rays/pixel 00:00:43 1933MB | 90% done - 2384 rays/pixel 00:00:45 1933MB | 95% done - 2474 rays/pixel 00:00:47 1933MB | 100% done - 1768 rays/pixel 00:00:47 1933MB | render done in 0:39.586 00:00:47 1933MB | render done 00:00:47 1933MB | 00:00:47 1933MB | ----------------------------------------------------------------------------------- 00:00:47 1933MB | scene creation time 0:02.61 machine utilization (0.00%) 00:00:47 1933MB | unaccounted 0:02.61 00:00:47 1933MB | ----------------------------------------------------------------------------------- 00:00:47 1933MB | frame time 0:44.57 machine utilization (78.65%) 00:00:47 1933MB | rendering 0:39.58 00:00:47 1933MB | pixel rendering 0:39.58 00:00:47 1933MB | unaccounted 0:04.98 00:00:47 1933MB | ----------------------------------------------------------------------------------- 00:00:47 1933MB | top session self-times by category 00:00:47 1933MB | AiLightsPrepare 0:16.17 (36.68%) 00:00:47 1933MB | /Room/Walls/Walls/polySurface1574/polySurfaceShape1574 0:08.33 (18.89%) 00:00:47 1933MB | /Room/Floor/floor2/floorShape2 0:03.82 ( 8.68%) 00:00:47 1933MB | /Room/case1/Library/LibraryShape 0:00.40 ( 0.93%) 00:00:47 1933MB | /Room/Floor/Floor_2/Floor_Shape2 0:00.29 ( 0.67%) 00:00:47 1933MB | /Room/Floor/skirting/skirtingShape 0:00.27 ( 0.62%) 00:00:47 1933MB | BVH::intersect 0:12.22 (27.72%) 00:00:47 1933MB | root 0:07.19 (16.31%) 00:00:47 1933MB | /Room/Walls/Walls/polySurface1574/polySurfaceShape1574 0:01.42 ( 3.23%) 00:00:47 1933MB | /Room/Floor/floor2/floorShape2 0:00.83 ( 1.90%) 00:00:47 1933MB | /Room/Floor/skirting/skirtingShape 0:00.35 ( 0.80%) 00:00:47 1933MB | /Room/Windows/windows_3/windows_Shape3 0:00.29 ( 0.67%) 00:00:47 1933MB | /Room/Props/Cables/Cable_2/Cable_Shape2 0:00.23 ( 0.54%) 00:00:47 1933MB | surface closure (aiStandardSurface2) 0:06.66 (15.12%) 00:00:47 1933MB | polymesh::intersect 0:05.54 (12.57%) 00:00:47 1933MB | /Room/Walls/Walls/polySurface1574/polySurfaceShape1574 0:02.10 ( 4.77%) 00:00:47 1933MB | /Room/Floor/floor2/floorShape2 0:00.64 ( 1.46%) 00:00:47 1933MB | /Room/Props/group1/Table/TableShape 0:00.26 ( 0.61%) 00:00:47 1933MB | ray traversal+intersection 0:01.34 ( 3.04%) 00:00:47 1933MB | AiLightsTrace 0:00.60 ( 1.38%) 00:00:47 1933MB | ----------------------------------------------------------------------------------- 00:00:47 1933MB | top session self-times by node 00:00:47 1933MB | polymesh:/Room/Walls/Walls/polySurface1574/polySurfaceShape1574 0:12.49 (28.34%) 00:00:47 1933MB | AiLightsPrepare 0:08.33 (18.89%) 00:00:47 1933MB | polymesh::intersect 0:02.10 ( 4.77%) 00:00:47 1933MB | BVH::intersect 0:01.42 ( 3.23%) 00:00:47 1933MB | ray traversal+intersection 0:00.41 ( 0.94%) 00:00:47 1933MB | standard_surface:aiStandardSurface2 0:08.64 (19.61%) 00:00:47 1933MB | surface closure 0:06.66 (15.12%) 00:00:47 1933MB | AiLightsTrace 0:00.60 ( 1.38%) 00:00:47 1933MB | ray traversal+intersection 0:00.43 ( 0.98%) 00:00:47 1933MB | list_aggregate:root (BVH::intersect) 0:07.19 (16.31%) 00:00:47 1933MB | polymesh:/Room/Floor/floor2/floorShape2 0:05.68 (12.88%) 00:00:47 1933MB | AiLightsPrepare 0:03.82 ( 8.68%) 00:00:47 1933MB | BVH::intersect 0:00.83 ( 1.90%) 00:00:47 1933MB | polymesh::intersect 0:00.64 ( 1.46%) 00:00:47 1933MB | ray traversal+intersection 0:00.27 ( 0.63%) 00:00:47 1933MB | polymesh:/Room/case1/Library/LibraryShape 0:00.80 ( 1.82%) 00:00:47 1933MB | AiLightsPrepare 0:00.40 ( 0.93%) 00:00:47 1933MB | polymesh:/Room/Floor/skirting/skirtingShape 0:00.74 ( 1.69%) 00:00:47 1933MB | BVH::intersect 0:00.35 ( 0.80%) 00:00:47 1933MB | AiLightsPrepare 0:00.27 ( 0.62%) 00:00:47 1933MB | ----------------------------------------------------------------------------------- 00:00:47 1933MB | peak CPU memory used 1933.54MB 00:00:47 1933MB | at startup 989.65MB 00:00:47 1933MB | AOV samples 1.22MB 00:00:47 1933MB | output buffers 0.12MB 00:00:47 1933MB | node overhead 0.05MB 00:00:47 1933MB | instance overhead 0.00MB 00:00:47 1933MB | message passing 0.04MB 00:00:47 1933MB | memory pools 52.05MB 00:00:47 1933MB | geometry 20.50MB 00:00:47 1933MB | polymesh 20.40MB 00:00:47 1933MB | subdivs 0.10MB 00:00:47 1933MB | accel structs 15.58MB 00:00:47 1933MB | strings 24.25MB 00:00:47 1933MB | profiler 12.20MB 00:00:47 1933MB | unaccounted 817.88MB (note: interactive session) 00:00:47 1933MB | ----------------------------------------------------------------------------------- 00:00:47 1933MB | ray counts ( /pixel, /sample) (% total) (avg. hits) (max hits) 00:00:47 1933MB | camera 2035224 ( 10.04, 1.00) ( 0.42%) ( 0.83) ( 4) 00:00:47 1933MB | shadow 375823420 (1853.17, 184.66) ( 78.10%) ( 0.77) ( 1) 00:00:47 1933MB | diffuse_reflect 103356902 ( 509.65, 50.78) ( 21.48%) ( 0.96) ( 4) 00:00:47 1933MB | total 481215546 (2372.86, 236.44) (100.00%) ( 0.81) ( 4) 00:00:47 1933MB | by ray depth: 0 1 2 3 00:00:47 1933MB | total 16.1% 33.9% 27.4% 22.7% 00:00:47 1933MB | ----------------------------------------------------------------------------------- 00:00:47 1933MB | shader calls ( /pixel, /sample) (% total) 00:00:47 1933MB | primary 100504573 ( 495.58, 49.38) (100.00%) 00:00:47 1933MB | total 100504573 ( 495.58, 49.38) (100.00%) 00:00:47 1933MB | by ray depth: 0 1 2 3 00:00:47 1933MB | total 1.7% 39.4% 32.3% 26.6% 00:00:47 1933MB | ----------------------------------------------------------------------------------- 00:00:47 1933MB | geometry (% hit ) (instances) ( init mem, final mem) 00:00:47 1933MB | lists 1 ( 0.0%) ( 0) ( 0.00, 0.00) 00:00:47 1933MB | polymeshes 255 (100.0%) ( 8) ( 32.02, 20.40) 00:00:47 1933MB | subdivs 1 (100.0%) ( 0) ( 0.03, 0.10) 00:00:47 1933MB | ----------------------------------------------------------------------------------- 00:00:47 1933MB | geometric elements ( min) ( avg.) ( max) 00:00:47 1933MB | objects (top level) 8 ( 8) ( 8.0) ( 8) 00:00:47 1933MB | polygons 513244 ( 1) ( 2012.7) ( 102656) 00:00:47 1933MB | subdiv patches 760 ( 760) ( 760.0) ( 760) 00:00:47 1933MB | ----------------------------------------------------------------------------------- 00:00:47 1933MB | triangle tessellation ( min) ( avg.) ( max) (/ element) (% total) 00:00:47 1933MB | polymeshes 889642 ( 2) ( 3488.8) ( 205312) ( 1.73) ( 99.32%) 00:00:47 1933MB | subdivs 6052 ( 6052) ( 6052.0) ( 6052) ( 7.96) ( 0.68%) 00:00:47 1933MB | iterations 1 6052 ( 6052) ( 6052.0) ( 6052) ( 7.96) ( 0.68%) 00:00:47 1933MB | unique triangles 895694 00:00:47 1933MB | visible triangles 1045378 00:00:47 1933MB | CPU memory use 20.50MB 00:00:47 1933MB | vertices 5.29MB 00:00:47 1933MB | vertex indices 3.28MB 00:00:47 1933MB | polygon base offsets 0.00MB 00:00:47 1933MB | polygon IDs 0.00MB 00:00:47 1933MB | triangulation 0.00MB 00:00:47 1933MB | packed normals 1.35MB 00:00:47 1933MB | normal indices 3.01MB 00:00:47 1933MB | uv coords 0.54MB 00:00:47 1933MB | uv coords idxs 1.47MB 00:00:47 1933MB | uniform indices 0.89MB 00:00:47 1933MB | userdata 4.60MB 00:00:47 1933MB | ----------------------------------------------------------------------------------- 00:00:47 1933MB | number of warnings, warning type: 00:00:47 1933MB | 29475: [MtoA] No uv coordinate exists for uv set %s at polygon %i at vertex %i on mesh %s. 00:00:47 1933MB | ----------------------------------------------------------------------------------- 00:00:47 1933MB | performance warnings: 00:00:47 1933MB WARNING | You are tracing 2373 rays per pixel. You may want to double check and reduce your sampling settings. 00:00:47 1933MB | ----------------------------------------------------------------------------------- 00:00:48 1748MB | unloading 13 plugins 00:00:48 1748MB | closing alembic_proc.dll ... 00:00:48 1748MB | closing cryptomatte.dll ... 00:00:48 1748MB | closing synColor_shaders.dll ... 00:00:48 1747MB | closing usd_proc.dll ... 00:00:48 1745MB | closing hairPhysicalShader_shaders.dll ... 00:00:48 1745MB | closing lookdevkit_shaders.dll ... 00:00:48 1745MB | closing mtoa_shaders.dll ... 00:00:48 1744MB | closing renderSetup_shaders.dll ... 00:00:48 1744MB | closing xgenSpline_shaders.dll ... 00:00:48 1744MB | closing mtoa_ParticleInstancer_proc.dll ... 00:00:48 1744MB | closing mtoa_ParticleVolume_proc.dll ... 00:00:48 1744MB | closing xgenSpline_procedural.dll ... 00:00:48 1744MB | closing xgen_procedural.dll ... 00:00:48 1744MB | unloading plugins done 00:00:48 1744MB | Arnold shutdown