!-----------------------------------------------------------------! 
! Configuration Data -- edit as required                          ! 
!                                                                 ! 
! Multiple-line values may be entered by appending                ! 
! sequential numerals to the key, starting from 0, like this:     ! 
! lightwave96.config.comment0 = First comment line                ! 
! lightwave96.config.comment1 = Second comment line               ! 
!-----------------------------------------------------------------!		
lightwave96.config.system_id = HP Z200 Workstation X3470 2.93GHz NVIDIA Quadro FX 1800
lightwave96.config.system_id.short = HP Z200 Workstation X3470 2.93GHz NVIDIA Quadro FX 1800
lightwave96.config.hw.cpu_model = Intel Xeon X3470 2.93 8MB/1333 QC
lightwave96.config.hw.cpu_characteristics = Intel� Turbo Boost Technology up to 3.60 GHz
lightwave96.config.hw.cpu_frequency = 2.93GHz
lightwave96.config.hw.num_populated_processor_sockets = 1
lightwave96.config.hw.cores_per_processor_socket = 4
lightwave96.config.hw.threads_per_core = 2
lightwave96.config.hw.primary_cache_per_core = 32K(I) / 32K(D)
lightwave96.config.hw.secondary_cache_per_socket = 1MB
lightwave96.config.hw.tertiary_cache_per_socket = 8MB
lightwave96.config.hw.memory = 4GB DDR3-1333 ECC RAM
lightwave96.config.hw.memory_configuration = 2x2GB
lightwave96.config.hw.page_size = 4096
lightwave96.config.graphics.accelerator = NVIDIA Quadro FX 1800
lightwave96.config.graphics.memory = 768MB
lightwave96.config.graphics.display_model = HP LP2475w
lightwave96.config.graphics.screen_width = 1920
lightwave96.config.graphics.screen_height = 1200
lightwave96.config.graphics.display_size = 24"
lightwave96.config.graphics.refresh_rate = N/A
lightwave96.config.graphics.swap_on_retrace = off
lightwave96.config.disk.size = 250GB
lightwave96.config.disk.model = Western Digital WD2500AAJS
lightwave96.config.disk.RPM = 7200
lightwave96.config.disk.interface = SATA 3Gb/s
lightwave96.config.disk.controller = integrated
lightwave96.config.sw.os_version = 7
lightwave96.config.sw.os = Microsoft Windows 7 Professional 64-bit
lightwave96.config.sw.windows_system = Windows
lightwave96.config.sw.api = OpenGL
lightwave96.config.sw.api_vendor = NIVIDA CORPORATION
lightwave96.config.sw.api_version = 3.2.0
lightwave96.config.sw.api_extensions = GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint
lightwave96.config.sw.graphics_driver = 191.78
lightwave96.config.sw.app_version = 9.6 for Windows 64-bit
lightwave96.config.sw.app_build = SP0
lightwave96.config.submission_date = 02/05/2010
lightwave96.config.test_date = 02/05/2010
lightwave96.config.submitter = HP
lightwave96.config.availability = 02/16/2010
lightwave96.config.price = $2,480 (as of 08/12/2010)(North America list)(does not include monitor)
lightwave96.config.comment = System can be ordered from HP's web-site (<a href="http://www.hp.com/workstations/index.html">click here</a>) or from an HP workstations sales representative. Display price is $543. Graphics driver is available for download from HP's website. Intel Turbo Boost Mode enabled. Intel HyperThreading enabled. Desktop graphics mode is "Windows 7 Basic".
lightwave96.config.submissiontype = Single Supplier
!------------------------------------------------------! 
! Score Data                                           ! 
!------------------------------------------------------!		
lightwave96.result.interactive.score = 	2.49
lightwave96.result.render.score = 	3.92
lightwave96.result.multitask.score = 	3.83
lightwave96.result.interactive.Koringkrek.Animation = 	2.92
lightwave96.result.interactive.Koringkrek.OpenGL_Playback_noGLSL_VBO = 	3.94
lightwave96.result.interactive.Koringkrek.OpenGL_Playback_GLSL_VBO = 	14.30
lightwave96.result.interactive.Koringkrek.OpenGL_Playback_GLSL_noVBO = 	13.76
lightwave96.result.interactive.Koringkrek.OpenGL_Playback_noGLSL_noVBO = 7.10
lightwave96.result.interactive.Zombie.Animation = 6.43
lightwave96.result.interactive.Zombie.OpenGL_Playback_noGLSL_VBO = 10.63
lightwave96.result.interactive.Zombie.OpenGL_Playback_GLSL_VBO = 12.41
lightwave96.result.interactive.Zombie.OpenGL_Playback_GLSL_noVBO = 12.25
lightwave96.result.interactive.Zombie.OpenGL_Playback_noGLSL_noVBO = 	10.61
lightwave96.result.interactive.ELS.OpenGL_Playback_Multiple_views = 77.48
lightwave96.result.interactive.Wall_Break.OpenGL_Playback_Particles = 9.45
lightwave96.result.interactive.OpenGL.OpenGL_Playback_noGLSL_VBO = 41.05
lightwave96.result.interactive.OpenGL.OpenGL_Playback_GLSL_VBO = 54.76
lightwave96.result.interactive.OpenGL.OpenGL_Playback_GLSL_noVBO = 	57.27
lightwave96.result.interactive.OpenGL.OpenGL_Playback_noGLSL_noVBO = 	23.94
lightwave96.result.render.ELS.Render_Frame_Monte_Carlo_Radiosity_720p = 118.21
lightwave96.result.render.Matrix.Render_Frame_Volumetric_Light_Subdivison_Surfaces = 	49.42
lightwave96.result.render.Lewis_Maserati.Render_Frame_Backdrop_Radiosity = 	62.34
lightwave96.result.render.Lewis_Chair.Render_Frame_Radiosity = 	97.28
lightwave96.result.render.Wall_Break.Render_Frame_Hypervoxel_particles = 160.14
lightwave96.result.render.Virus.Render_Frame_Hypervoxels = 84.97
lightwave96.result.render.Teaset.Render_Frame = 	18.31
lightwave96.result.render.Rings.Render_Frame_Reflections_Radiosity = 	148.61
lightwave96.result.single_task.Total_Running_Time = 	1400.33
lightwave96.result.mt_interactive.Koringkrek.Animation = 	5.82
lightwave96.result.mt_interactive.Koringkrek.OpenGL_Playback_noGLSL_VBO = 6.80
lightwave96.result.mt_interactive.Koringkrek.OpenGL_Playback_GLSL_VBO = 	25.96
lightwave96.result.mt_interactive.Koringkrek.OpenGL_Playback_GLSL_noVBO = 18.55
lightwave96.result.mt_interactive.Koringkrek.OpenGL_Playback_noGLSL_noVBO = 	7.32
lightwave96.result.mt_interactive.Zombie.Animation = 	12.13
lightwave96.result.mt_interactive.Zombie.OpenGL_Playback_noGLSL_VBO = 	19.24
lightwave96.result.mt_interactive.Zombie.OpenGL_Playback_GLSL_VBO = 22.85
lightwave96.result.mt_interactive.Zombie.OpenGL_Playback_GLSL_noVBO = 	22.27
lightwave96.result.mt_interactive.Zombie.OpenGL_Playback_noGLSL_noVBO = 	19.09
lightwave96.result.mt_interactive.ELS.OpenGL_Playback_Multiple_views = 	129.71
lightwave96.result.mt_interactive.Wall_Break.OpenGL_Playback_Particles = 15.25
lightwave96.result.mt_interactive.OpenGL.OpenGL_Playback_noGLSL_VBO = 	55.57
lightwave96.result.mt_interactive.OpenGL.OpenGL_Playback_GLSL_VBO = 	33.30
lightwave96.result.mt_interactive.OpenGL.OpenGL_Playback_GLSL_noVBO = 	59.15
lightwave96.result.mt_interactive.OpenGL.OpenGL_Playback_noGLSL_noVBO = 33.20
lightwave96.result.mt_interactive.Total_Running_Time = 	726.33
lightwave96.result.mt_render.ELS.Render_Frame_Monte_Carlo_Radiosity_720p = 	126.91
lightwave96.result.mt_render.Matrix.Render_Frame_Volumetric_Light_Subdivison_Surfaces = 51.29
lightwave96.result.mt_render.Lewis_Maserati.Render_Frame_Backdrop_Radiosity = 	64.51
lightwave96.result.mt_render.Lewis_Chair.Render_Frame_Radiosity = 	113.44
lightwave96.result.mt_render.Wall_Break.Render_Frame_Hypervoxel_particles = 	186.62
lightwave96.result.mt_render.Virus.Render_Frame_Hypervoxels = 	96.29
lightwave96.result.mt_render.Teaset.Render_Frame = 21.49
lightwave96.result.mt_render.Rings.Render_Frame_Reflections_Radiosity = 149.69
lightwave96.result.mt_render.Total_Running_Time = 	872.33
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!                          END                         ! 
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