Composite Score 2.50 Graphics Total Score 3.20 Smooth Shading Score 3.10 Wireframe Score 3.20 Smooth Shading with Textures/Reflections Score 3.20 CPU Score 1.90 File I/O Score 0.90 Open All Files Score 0.57 Save All Files Score 1.57 System Information SolidEdge.config.system_id = IBM IntelliStation A Pro 2.4 GHz NVIDIA QuadroFX 1100 SolidEdge.config.system_id.short = IBM IntelliStation A Pro 2.4 GHz NVIDIA QuadroFX 1100 SolidEdge.config.hw.cpu = AMD Opteron 250 2.4GHz SolidEdge.config.hw.num_cpus = 1 SolidEdge.config.hw.l1_cache = 128 KB SolidEdge.config.hw.l2_cache = 1024 KB SolidEdge.config.hw.l3_cache = 0 SolidEdge.config.hw.memory = 1 GB PC3200 ECC DDR SDRAM SolidEdge.config.hw.page_size = 3072 MB SolidEdge.config.graphics.accelerator = NVIDIA Quadro FX 1100 SolidEdge.config.graphics.color_depth = 32 bit SolidEdge.config.graphics.overlay_underlay = 16/0 + 16/0 bits SolidEdge.config.graphics.depth_buffer = 24 bit SolidEdge.config.graphics.stencil_buffer = 8 bit SolidEdge.config.graphics.accum_buffer = 0 bit SolidEdge.config.graphics.aux_buffer = 0 bit SolidEdge.config.graphics.other_buffer = 0 bit SolidEdge.config.graphics.dl_memory = virtual SolidEdge.config.graphics.texture_memory = unified SolidEdge.config.graphics.display_model = IBM G78 SolidEdge.config.graphics.screen_width = 1280 SolidEdge.config.graphics.screen_height = 1024 SolidEdge.config.graphics.display_size = 17 inch SolidEdge.config.graphics.refresh_rate = 75 Hz SolidEdge.config.graphics.swap_on_retrace = off SolidEdge.config.disk.size = 80 GB SolidEdge.config.disk.model = Maxtor SolidEdge.config.disk.RPM = 7200 SolidEdge.config.disk.interface = SATA SolidEdge.config.disk.controller = Silicon Image SolidEdge.config.sw.os = Windows XP Profesional SolidEdge.config.sw.os_version = Service Pack 1 SolidEdge.config.sw.windows_system = Windows SolidEdge.config.sw.api = OpenGL SolidEdge.config.sw.api_vendor = Nvidia Corporation SolidEdge.config.sw.api_version = 1.5 SolidEdge.config.sw.api_extensions = GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_make_current_read SolidEdge.config.sw.graphics_driver = 6.14.10.6085 SolidEdge.config.sw.app_version = SolidEdge v14 SolidEdge.config.sw.app_build = 14.00.00.70 SolidEdge.config.submission_date = Jul 9 2004 SolidEdge.config.test_date = Jul 2004 SolidEdge.config.submittor = IBM SolidEdge.config.availability = Jul 2004 SolidEdge.config.price = $4,328 (as of July 13 2004)(list)(includes monitor) SolidEdge.config.comment = Display applet set to Solid Edge setting. System can be ordered by calling your local IntelliStation Pro series sales rep. Driver can be downloaded from ftp://intelli:files4u@ftp.pc.ibm.com/pub/intellistation/NVIDIA_Win2k_XP_6085.zip SolidEdge.config.submissiontype = Single Supplier