Anthony Mansur, who became SPECgpc Vice Chair in February 2024, played an important role during the SPECviewperf 15 benchmark development. He developed the Enscape viewset, leveraging the new Vulkan API, which offers new features, such as GPU accelerated ray tracing, which brings a new level of visual fidelity and complexity to the SPECviewperf benchmark. Additionally, he adapted the open-source Unreal engine into SPECviewperf, exposing the new DirectX 12 API for the visual simulation segment, a key highlight of the new SPECviewperf 15 benchmark.